Map List
This is a list of all maps and gamemodes in active rotation.
Latest map updates
- > May 17 2022 - Probowl (Workshop) for Mystery Map
- > May 17 2022 - Winterbase (Workshop) for Deathrun
- > May 17 2022 - Hellfire (dr_hellfire_v2) for Deathrun
- > May 17 2022 - Seaplant (dom_seaplant_b0a) for Mystery Map
- > May 17 2022 - Pall Mall (Workshop) for Mystery Map
- > May 17 2022 - Battle Fortress (Workshop) for Team Battles
- > May 17 2022 - Hammer Time (Workshop) for Class Warfare
- > May 17 2022 - Rush (Workshop) for Stop That Tank!
- > May 17 2022 - Hierarch (Workshop) for Stop That Tank!
- > May 17 2022 - Rumford (Workshop) for Stop That Tank!
- > May 17 2022 - Chinatown (ph_chinatown_b1) for PropHunt
- > May 17 2022 - Suijin (ph_suijin_v2) for PropHunt
- > May 17 2022 - Turbine (ph_turbine_b1) for PropHunt
- > May 17 2022 - Sultry (Workshop) for Mann vs. Mann
- > May 17 2022 - Evergreen (Workshop) for Mystery Map
- > May 17 2022 - Landfall (ctf_landfall) for Stock and Mann vs. Mann
- > May 17 2022 - Giants (Workshop) for Mystery Map
- > May 17 2022 - Leak (vsh_leak) for Versus Saxton Hale
- > May 17 2022 - Reckoner (Workshop) for Mystery Map
- > May 17 2022 - Belts (tfdb_belts_v1) for Dodgeball
BomberMod (50% appearance, 8 to 32 players)
- Bob (bm_bob_b2)
- Bomberman4 (bm_bomberman4)
- Break Break (bm_breakbreak_a2)
- Detonation Store (bm_detonation_store_a1)
- Mandrill Maze (bm_mandrillmaze_fix)
- Mario (bm_mario_v3)
- Minecraft (bm_minecraft_beta)
- Multi (bm_multi_a1)
- Teleporta (bm_teleporta_a1)
Class Warfare (50% appearance, 6 to 32 players)
- 2Camp (arena_2camp_b1)
- Aerial (Workshop)
- Backlot (Workshop)
- Bandit (arena_bandit_a5)
- Beck (Workshop)
- Blackwood Valley (arena_blackwood_valley)
- Bobcat (arena_bobcat_b1)
- Boom Bastic (arena_boombastic)
- Break Floor (arena_breakfloor_b7-5_jugfix1)
- Break Wall (arena_breakwall_b2)
- Broom Closet (Workshop)
- Byre (arena_byre)
- Car Fall (Workshop)
- Chand Lands (Workshop)
- Chess (Workshop)
- Chime (arena_chime_72)
- Crypt (Workshop)
- Deadlock (arena_deadlock_a2)
- Desolation (arena_desolation_pb1)
- Discovery (Workshop)
- DMM House (arena_dmm_house_v1d)
- Drop Down (arena_dropdown_rc1)
- Farm Feud (Workshop)
- Flour Mill (Workshop)
- Grid Walls (arena_grid_walls)
- Hammer Time (Workshop)
- Horsemann Hill (Workshop)
- Hydro Thunder (arena_hydrothunder_fix)
- Kemptown (Workshop)
- Lolcano (Workshop)
- Long Shore (arena_longshore_v1)
- Mach2 (Workshop)
- Mad Cap (Workshop)
- Mandrill Maze (arena_mandrillmaze_v2)
- Mochville (arena_mochville_b4)
- Necropolis (Workshop)
- Phantom (Workshop)
- Polar (Workshop)
- Reservoir (Workshop)
- Rivet (Workshop)
- Rooftop (Workshop)
- Scorched (Workshop)
- Seashore (Workshop)
- Seize (Workshop)
- Separated (Workshop)
- Shelter (Workshop)
- Staple (Workshop)
- Stockyard (Workshop)
- Subway (Workshop)
- Suijin (Workshop)
- Temper (Workshop)
- Tomb Fort (Workshop)
- Undergrowth (arena_undergrowth_b3b)
- Vessel (Workshop)
- Vladivostok (arena_vladivostok_b1)
- Waste (arena_waste_final)
- Wilkes (arena_wilkes_b1)
- Yunshu (Workshop)
Combat Surf (33% appearance, 0 to 32 players)
- 10x (surf_10x_reload_tf2_fix_v1)
- Akai (surf_akai_f1n4l_doorfix)
- Amplitude Encore (surf_amplitude_encore_bfix_1)
- Amplitude Light (surf_amplitude_light_bfix_4b)
- Aurantia Grisea (surf_aurantia-grisea)
- Autumnal (surf_autumnal_final)
- Avatar (surf_avatar_v2)
- Blackout (surf_blackout_v3)
- Boost for Thirty (surf_boost_for_thirty_remix)
- Chaos (surf_chaos_fix_tf2_v3)
- Code Protected (surf_codeprotected_v2_fix)
- Complex (surf_complex_b2)
- Congo Black (surf_congo_black)
- Coralis (surf_coralis_bfix_1b)
- Crater (surf_crater_v2)
- Crzyfrog (surf_crzyfrog_reloaded)
- Derpis (surf_derpis_clean_combat_fix)
- Digital [g] (surf_digital[g]beta_fixed)
- Drought (surf_drought_light2)
- Elites (surf_elites-v1)
- Flux (surf_flux_arena_b3)
- Flyin' Fortress (surf_flyin_fortress_bfix_1a)
- Forbidden Ways (surf_forbidden_ways_reloaded)
- Frictional (Workshop)
- G Force (surf_gforce)
- Graphia (surf_graphia)
- Halloween (surf_halloween_v3a)
- Halofuse (surf_halofuse_v2f)
- Hang Time (surf_hang_time_reloaded_v2)
- Heaven (surf_heaven_rsfix)
- Horizon (Workshop)
- Lament (Workshop)
- Legendary (surf_legendary_lite_fix_v3)
- Lullaby (surf_lullaby_vc)
- Lullaby Redone (surf_lullaby_redone_rc1)
- Meister (surf_meister_v3_final2)
- Minuet (surf_minuet_v1p)
- Missing No (surf_missing_no_fix)
- Network 2013 (surf_network_2013_bfix_1a)
- Overcast (surf_overcast_v1)
- Overlook (surf_overlook_v2_nomusic)
- Peppermint (surf_peppermint_v7c_clean2)
- Prelude (surf_prelude_b3p)
- Pulse (surf_pulse_v2)
- Quack (surf_quack)
- Rainbow (surf_rainbow_v4)
- Rebound (surf_rebound_v1)
- Resist (surf_ny_resist_t30)
- Stickybutt (surf_stickybutt_bfix_1a)
- Sundown (surf_sundown_bfix_1)
- Surf (surf_surf_v3)
- Swamp (surf_swamp_v1c)
- Telstar (surf_telstar_b4)
- Tensile (surf_tensile)
- The Gloaming (surf_the_gloaming_v2)
- Torrent (surf_torrent_v1b)
- Twilight (surf_twilight_rc2)
- Under Earth (surf_underearth_v2)
- Utopia (Workshop)
- Velocity (surf_ctf_velocity_tf2_v1)
- Venice (Workshop)
- Whimsy (surf_whimsy)
- Zaza (surf_zaza)
- Zealand (surf_zealand_combat_1)
Deathrun (100% appearance, 8 to 32 players)
- 4Halls (Workshop)
- Aconian (vsh_dr_aconian_final2)
- Area 51 (dr_area_51_b1_jugfix2)
- Atomic Warfare (dr_atomic_warfare_tf2_fixed)
- Baby Pirate Adventure (dr_baby_pirate_adventure_fix3b)
- Backrooms (dr_backrooms_v2a)
- Badger Escape (dr_badger_escape_rc1)
- Bandicoot Egypt (dr_bandicoot_egypt_v8)
- Bank (Workshop)
- Bearun (dr_bearun_vrs2b)
- Berlin Redux (Workshop)
- Black Mesa (dr_blackmesa_v3b)
- Block (vsh_dr_block_v9)
- Bog (dr_bog_v2fix2)
- Boomer Shooter (dr_boomershooter_b7b)
- Bootcamp (Workshop)
- Buildings (dr_buildings_v4a)
- Carnival Redux (dr_carnival_redux_v3)
- Castle Steveh (Workshop)
- Chipper (Workshop)
- Cocainum 2 (dr_cocainum2_b1)
- Cocainum Ducks (vsh_dr_cocainum_ducks_final)
- Corpsypas (dr_corpsypas_b1)
- Crash Universe (vsh_dr_crash_universe_a3)
- Crypt Necro Dancer (dr_cryptnecrodancer_v7)
- Cyberpunk (dr_cyberpunk_v2_fix3)
- Danger Zone (dr_dangerzone_f1n4l)
- Derelict Prime X (dr_derelict_prime_x)
- Divinity (dr_divinity_vfinal)
- Dlux Nightfall (dr_dlux_nightfall_v2_fixc)
- Dungeon (dr_dungeon_final)
- Egypt (dr_egypt_final_fix2)
- Etard (Workshop)
- Eugenics (Workshop)
- Express Train (dr_express_train_beta2)
- Fire Temple (dr_firetemple_b4a)
- Forest (vsh_dr_forest_b7_fix2)
- Foundry (vsh_dr_foundry_v6)
- Foursquare (dr_foursquare_b1)
- Gold Fever (vsh_dr_goldfever_tf2_b4)
- Hellfire (dr_hellfire_v2)
- Hereafter (vsh_dr_hereafter_b4)
- Home Sweet Home (dr_home_sweet_home_v4)
- Horrors (dr_horrors)
- Hot Desert (vsh_dr_hot_desert_v9_fix)
- Hotline Miami (dr_hotline_miami_v8)
- Hourglass (dr_hourglass_v5)
- Iceworld (dr_iceworld_fix_v9)
- Industrial (dr_industrial_v2b)
- Ironworks (dr_ironworks_beta05)
- J's Arcade (Workshop)
- Jungle Mines (Workshop)
- Lost Zones (dr_lostzones_v1c)
- Madlabs (dr_madlabs_final)
- Mandrill Maze (dr_mandrillmaze_v2_4)
- Manor (dr_manor_a4)
- Marioworld Redux (dr_marioworld_redux_final1)
- Minecraft World (vsh_dr_minecraftworld_b4e)
- Minefarm Redux (dr_minefarm_redux_b7)
- Minigames (dr_minigames_b7)
- Museum (dr_tf2_museum_v5_fix)
- Mysterious Underground (dr_mysterious_underground_v13)
- Neohorrors (Workshop)
- Neonoir Impossible (dr_neonoir_impossible_v10x)
- New Pork City (vsh_dr_newporkcity_v4)
- Nighttown (dr_nighttown_v1_3)
- Nostalgia Roblox (Workshop)
- Office (Workshop)
- Outrun (Workshop)
- Paradoxal (Workshop)
- Pause Ahead (dr_pauseahead_v13)
- Playstation (dr_playstation)
- Pool Party (vsh_dr_pool_party_finale)
- Psykopat (dr_psykopat_fix)
- Psykopat2 (dr_psykopat2_v2)
- PT (dr_pt_r4a)
- R60D (Workshop)
- Retroland (dr_retroland_fix)
- Running (dr_running_v5)
- Runoff (dr_runoff)
- Safety First (dr_safety_first_final)
- Sawmill (dr_sawmill_final_fix2)
- Scooby Doo (dr_scooby_doo_diet)
- SCP Run (Workshop)
- Simulation (dr_simulation_v1cfix)
- Sketchyrun (vsh_dr_sketchyrun_final2)
- Space (vsh_dr_space_v14)
- Space Colony (dr_spacecolony_v6)
- Spinner (Workshop)
- Spooky (dr_spooky)
- Stardust (Workshop)
- Steamworks (vsh_dr_steamworks_extreme_b3a)
- Stupidity (dr_stupidity_b5a)
- Super Mario 64 (dr_supermario64_v6b)
- Super Monkey Ball (dr_supermonkeyball_v4_3)
- Supermarket (Workshop)
- Tantrum (dr_tantrum)
- Texture (vsh_dr_texture_extreme_v4)
- TF2 Hotel (dr_tf2_hotel_v2)
- Time Travel (vsh_dr_time_travel_v5)
- Trollrun Redux (dr_trollrun_redux)
- Undertale (Workshop)
- Underworld Redux (dr_underworld_redux)
- Valve HQ (dr_valve_hq_beta2)
- Wastelabs (dr_wastelabs_a5)
- Waterrun (dr_waterrun_fin3)
- Windows XP (dr_windows_xp_cl)
- Winter Valley (dr_wintervalley_final_rsfix)
- Winterbase (Workshop)
- Winterhill (dr_winterhill_beta2_rsfix)
Dodgeball (100% appearance, 4 to 32 players)
- Baseball (tfdb_baseball_rc1)
- Belts (tfdb_belts_v1)
- Blackout (tfdb_theblackout)
- Blockland (tfdb_blockland_v5_5)
- Box Sides (tfdb_box_sides_a3)
- Broken Glass (tfdb_brokenglass_b4_jugfix1)
- Bustle (Workshop)
- BWCell (Workshop)
- Castle (tfdb_castle)
- Catland (tfdb_catland_v1)
- Crossing (tfdb_crossing_b2b)
- Cubic (tfdb_cubic_rc2)
- Dreambox (tfdb_dreambox_b2)
- Groove (tfdb_groove_v2)
- Hellspawn (tfdb_hellspawn_b2)
- Icebox (tfdb_icebox_v4)
- Icecave (tfdb_icecave_v2_2)
- Litnium (tfdb_lithium_jugfix)
- Mandrill Maze (tfdb_mandrillmaze_v1_2)
- Marinadrill (tfdb_marinadrill_final)
- Marvelous (tfdb_marvelous_b4)
- Medieval Tower (tfdb_medievaltower_fixed)
- Mirage (tfdb_mirage_a)
- Mirror Mirror (tfdb_mirrormirror)
- Mountainum (tfdb_mountainium_b2)
- Nerv (tfdb_nerv_v1)
- Night Colosseum (tfdb_nightcolosseum_v2)
- Octagon (tfdb_octagon_a5_fix)
- Onett (tfdb_onett_final_2)
- Orbital (tfdb_orbital_rc1)
- Party Island (tfdb_partyisland_v3)
- Portal Force (tfdb_portal_force_rc1)
- Reduction (tfdb_reduction_a6)
- Ring (db_ring_b4)
- Ring Slag (tfdb_ring_slag_a4)
- Risky Heights (Workshop)
- Rooftop (tfdb_rooftops_rc6)
- Room 21 (tfdb_room21_v2a)
- Shapes (Workshop)
- Space Box (tfdb_spacebox_a2)
- Spire (db_spire_v1)
- Split (tfdb_split_final)
- Starlight (Workshop)
- Summoning Grounds (tfdb_summoning_grounds_v1)
- Swag Rocket (tfdb_swagrocket)
- Tennis (tfdb_tennis)
- Tool Sheds (tfdb_toolsheds_b4)
- Trepidation (tfdb_trepidation_v4a)
- Vent (tfdb_vent_a3)
- Virtual (tfdb_virtual_v1b)
Freeze Tag (50% appearance, 6 to 32 players)
- Blackwood Valley (arena_blackwood_valley)
- Bobcat (arena_bobcat_b1)
- Byre (arena_byre)
- Chess (Workshop)
- Deadlock (arena_deadlock_a2)
- Ferrous (Workshop)
- Kemptown (Workshop)
- Mochville (arena_mochville_b4)
- Necropolis (Workshop)
- Phantom (Workshop)
- Powercore (Workshop)
- Reservoir (Workshop)
- Rivet (Workshop)
- Rooftop (Workshop)
- Scorched (Workshop)
- Seashore (Workshop)
- Seize (Workshop)
- Shockwave (arena_shockwave_b1)
- Ski Mountain (arena_ski_mountain_a1)
- Staple (Workshop)
- Subway (Workshop)
- Undergrowth (arena_undergrowth_b3b)
- Vessel (Workshop)
- Yanqing (Workshop)
Glass Attack (50% appearance, 4 to 32 players)
- Axis (glass_axis)
- Basics (glass_basics)
- Bea 24 (glass_bea24)
- Close Quarters (glass_closequarters_v2)
- Construct Site (glass_constructsite_v1)
- Grid (glass_grid_b2)
- Hex Snow (glass_hex_snow_tf2_fix)
- Mandrill Maze (glass_mandrillmaze_v2)
- Minecraft Massacre (glass_mc_massacre_final)
- Sandstone (glass_sandstone)
- Spiderweb (glass_spiderweb)
- Temple (glass_temple_tf2_rsfix)
- Vapor 420 (Workshop)
- Waka Waka (glass_wakawaka_v2)
GunGame (50% appearance, 0 to 32 players)
- 2Fort (gg_2fort_a4)
- Bandicoot Arabia (gg_bandicoot_arabia_tf2)
- Bigrock (gg_bigrock_rc1)
- Bloode (Workshop)
- Burgstadt (Workshop)
- Cliffhanger (gg_cliffhanger)
- Cyberpunk 2 (Workshop)
- Eve (Workshop)
- Logary (gg_logary_tf2_jugfix)
- Mannworks (gg_mannworks_rc1)
- Nucleus (gg_nucleus)
- Offblast (gg_offblast_final_rs)
- Orange Cross (Workshop)
- Sawmill (gg_sawmill)
- Standin (gg_standin_v2)
Instagib (50% appearance, 0 to 32 players)
- Badlands (koth_badlands)
- Bloodcov (Workshop)
- Bloode (Workshop)
- Cairo (hh_cairo_a3)
- Coalplant (Workshop)
- Dustbowl (cp_dustbowl)
- Facing Worlds (ctf_facing_worlds_2011)
- Granary (cp_granary)
- Gravel Pit (cp_gravelpit)
- Hangar (Workshop)
- Kong King (koth_king)
- Mandrill Match (hh_mandrillmatch_a4)
- Minecraft (Workshop)
- Nucleus (koth_nucleus)
- Product (Workshop)
- Sawmill (koth_sawmill)
- Well (cp_well)
Mann vs. Mann (50% appearance, 8 to 32 players)
- 2Fort (ctf_2fort)
- 5Gorge (cp_5gorge)
- Ambush (Workshop)
- Angkor (Workshop)
- Asteroid Redux (Workshop)
- Badcoastbarnward (pl_badcoastbarnward_a5)
- Badwater Basin (pl_badwater)
- Banana Bay (plr_bananabay)
- Brooklynn (Workshop)
- Deadlock (arena_deadlock_a2)
- Decoy (Workshop)
- Degroot Keep (cp_degrootkeep)
- Dustbowl (cp_dustbowl)
- Egypt (cp_egypt_final)
- Enclosure (pl_enclosure_final)
- Firewatch (Workshop)
- Flood2 (Workshop)
- Frontier (pl_frontier_final)
- Gold Rush (pl_goldrush)
- Haarp (Workshop)
- Hightower (plr_hightower)
- Hoodoo (pl_hoodoo_final)
- Hybro (Workshop)
- Hydro (tc_hydro)
- Kong King (koth_king)
- Lakeside (koth_lakeside_final)
- Landfall (ctf_landfall)
- Los Muertos (koth_los_muertos)
- Lumberyard (arena_lumberyard)
- Mannhattan (Workshop)
- Mochville (arena_mochville_b4)
- Mojave (Workshop)
- Newbine (Workshop)
- Nuclide (Workshop)
- Offblast (arena_offblast_final)
- Oranges (Workshop)
- Osiris (Workshop)
- Powerhouse (cp_powerhouse)
- Product (Workshop)
- Reservoir (Workshop)
- Rottenburg (Workshop)
- Snakewater (cp_snakewater_final1)
- Snowbase (Workshop)
- Snowplow (cp_snowplow)
- Staple (Workshop)
- Steel (cp_steel)
- Sultry (Workshop)
- Thunder Mountain (pl_thundermountain)
- Undying Event (Workshop)
- Vanguard (cp_vanguard)
- Viaduct (koth_viaduct)
- Watchtower (arena_watchtower)
MicroTF2 (10% appearance, 6 to 32 players)
- Wario Ware (warioware_redux_v5b)
Mystery Map (100% appearance, 0 to 32 players)
- 2Fort NeoCity (Workshop)
- Abyss (Workshop)
- Aerospace (Workshop)
- Antiquity (Workshop)
- Aperture Science (koth_aperture_science_iiia)
- Aquatic Ruin (koth_aquaticruin_final)
- Asteroid Redux (Workshop)
- Aurora Mansion (koth_aurora_mansion_v5finalest)
- Badlands 2006 (Workshop)
- Bitconnect (Workshop)
- Black Mesa (cp_blackmesa_final)
- Blacksite (Workshop)
- Brickyard Event (Workshop)
- Cabrakan (Workshop)
- Canopy (Workshop)
- Cliff Hanger (Workshop)
- Convoy (Workshop)
- Darktower (ctf_darktower)
- Degroot Keep Xmas (cp_degrootkeep_xmas)
- Dog Bread (Workshop)
- Downward (Workshop)
- Duckquarry (Workshop)
- Dusk (cp_dusk_rc1)
- Effigy (Workshop)
- Egg War (ctf_eggwar_b2)
- Evergreen (Workshop)
- Facing Worlds (ctf_facing_worlds_2011)
- Falling (koth_falling)
- Floor is Lava (Workshop)
- Geomance (Workshop)
- Giants (Workshop)
- Glacier (cp_glacier_rc6)
- Gump (PD) (Workshop)
- Hadal (Workshop)
- Hangar (Workshop)
- Hat Factory (Workshop)
- Hearth (Workshop)
- Helltrain (Workshop)
- Helms Deep (Workshop)
- Honey Ville (Workshop)
- Hoto (Workshop)
- Infinite (Workshop)
- Laserfight (sd_laserfight)
- Leveled (Workshop)
- Lost Horizon (Workshop)
- Lowtower Event (Workshop)
- Luftangriff (Workshop)
- Mandrill Maze (ctf_mandrillmaze_b2)
- Mario Bros (cp_mario_bros_beta8)
- Mars (Workshop)
- Medieval Junction (Workshop)
- Meme Machine (Workshop)
- Meridian (tc_meridian_rc3)
- Morrigan Alley (Workshop)
- Nipple Twister (Workshop)
- No Man's Skybox (cp_no_mans_skybox_a5a)
- No Mercy (cp_no_mercy_b1)
- Ohho (cp_ohho)
- Orange Super Fort (cp_orange_superfort_tbrv3)
- Orange Toy Fort (cp_orange_toyfort_tbrv2)
- Overgrown (Workshop)
- Pall Mall (Workshop)
- Probed (koth_probed)
- Probowl (Workshop)
- Ququmannz (Workshop)
- Rainbow Ride (Workshop)
- Rapture (af_rapture_b1a)
- Rats Tequila (rats_tequila_b01)
- Reckoner (Workshop)
- Red Ship (pl_redship_rc3)
- Rottenburg (Workshop)
- Sacrifice (Workshop)
- Sandvich (Workshop)
- Scarab (Workshop)
- Seaplant (dom_seaplant_b0a)
- Sfoth (Workshop)
- Skating Rink (Workshop)
- Slaughter (Workshop)
- Smalltime (Workshop)
- Snowfall (ctf_snowfall_final)
- Soccer (Workshop)
- Spellway (koth_spillway_event_rc5)
- Steamed Hams (pd_steamed_hams_final)
- Sulfur (Workshop)
- The Underground War (Workshop)
- The Worst Map You've Ever Played (Workshop)
- Tidal (Workshop)
- Train Saw Laser (Workshop)
- Valentine (Workshop)
- Various Artists (koth_variousartists_rc4)
- Volley Beach (Workshop)
- Whomp's Fortress (Workshop)
- Wub Wub Wub (Workshop)
- Ye Olde Harveste (Workshop)
- Zinkenite Valley (cp_zinkenite_b3a)
Player Versus Map (1% appearance, 16 to 32 players)
- B1 Boss Battle (boss_b1_remake_v3)
- Flowey Boss Battle (boss_flowey_v5b)
- Jevil Boss Battle (boss_jevil_v4b)
- Robotnik Boss Battle (boss_robotnik)
- Spamton Boss Battle (boss_big_shot_v5)
PropHunt (50% appearance, 6 to 32 players)
- Basalt (ph_basalt_a2)
- Brawl (arena_brawl_b1)
- Campsite (ph_campsite_a6)
- Canyon (ph_canyon_a1)
- Cargo (ph_cargo_b7)
- CC Hotel (Workshop)
- Chinatown (ph_chinatown_b1)
- Cliff Face (ph_cliffface_b1)
- Depot (Workshop)
- Devils Canyon (ph_devils_canyon_a1)
- Doublecross (ph_doublecross_a2)
- Farm (ph_farm_a5)
- Grass Land (ph_grassland_a1)
- Haul (ph_haul_a1c)
- Haunt (ph_haunt_b6)
- Hightower (ph_hightower_v1)
- Kakariko (ph_kakariko_b1)
- Laboratory (ph_laboratory_rc1)
- Lumberyard (ph_lumberyard_a2)
- Manor Event (ph_manor_event_a1)
- Manor Grounds (ph_manorgrounds_a3)
- Medieval (ph_medieval_a5)
- Mountain (ph_mountain_a2)
- Nightclub (ph_nightclub_v2)
- Northural (ph_northural_a2)
- Oasis (ph_oasis_a1)
- Other Side (ph_otherside_a1)
- Petit Courtyard (ph_petitcourtyard_v1b)
- Ravage (arena_ravage_b1)
- Red Quarters (ph_redquarters_a6)
- Sawmill (ph_sawmill_a2)
- Spooky Ravine (spooky_ravine_a1)
- Spooky Switcheroo (ph_spooky_switcheroo_rc2e)
- Storm Front (arena_storm_b1c)
- Suijin (ph_suijin_v2)
- Switcheroo (ph_switcheroo_a4)
- Timber Town (ph_timbertown_a3)
- Turbine (ph_turbine_b1)
- Warehouse (ph_warehouse_b1)
- Watchtower (ph_watchtower_a1)
- Water Mill (ph_watermill_a1)
Randomizer (50% appearance, 0 to 32 players)
- 2Fort Twisted (Workshop)
- Ahau (Workshop)
- Alamo Event (Workshop)
- Arctic (koth_arctic_b3)
- Backlot Event (Workshop)
- Badwater Basin Snowy (Workshop)
- Blood Crystal Event (Workshop)
- Carnival of Carnage (sd_doomsday_event)
- Crossfire (arena_crossfire_geefix)
- Degroot Creep (Workshop)
- Dustbowl Event (Workshop)
- Elvvis (Workshop)
- Eros (Workshop)
- Flood (Workshop)
- Flood2 (koth_flood2_final)
- Forge (koth_forge_b3)
- Foundry (ctf_foundry)
- Frostward (Workshop)
- Gump (PD) (Workshop)
- Hazyfort (Workshop)
- Horizon (Workshop)
- Hydropower Event (Workshop)
- Hyperline (Workshop)
- Ice Tower (Workshop)
- Jingle Jam (Workshop)
- Megalo (koth_megalo)
- Mossrock (cp_mossrock)
- Namicott Jungle (Workshop)
- No Man's Skybox (cp_no_mans_skybox_a5a)
- Offblast (arena_offblast_final)
- Phantom (Workshop)
- Random Brick (arena_random_brick_a2)
- Ravine Event (Workshop)
- Reservoir (Workshop)
- Scarab (Workshop)
- Seize (Workshop)
- Smalltime (Workshop)
- Snow Valley (Workshop)
- Snowfort (Workshop)
- Snowvile (Workshop)
- Snowylake (Workshop)
- Spellway (koth_spillway_event_rc5)
- Standin Event (Workshop)
- Stoneyridge (Workshop)
- Tundra-Town (Workshop)
- Watchtower Event (Workshop)
- Watergate (pd_watergate)
- Well Event (Workshop)
SCP: Secret Fortress (10% appearance, 16 to 32 players)
- Abandoned (scp_abandoned_v2_1)
- City (scp_city_v2)
- Containment Breach (scp_cb_starforged_a5)
- Rebake (scp_rebake_a8)
Smash Fortress (50% appearance, 6 to 32 players)
- Battleship (sb_battleships_b2)
- Citypeak (sb_citypeak_v2)
- Complex (sb_complex_b1)
- Cosmic Altar (sb_cosmic_altar_b1)
- Deserted Canyon (sb_deserted_canyon_b6)
- Fort Blast Pro (Workshop)
- Helix (sb_helix_v1b_rsfix)
- Highrise (sb_highrise_rc1)
- Honey (sb_honey_a2)
- Icarus (sb_icarus_v4)
- Icee (Day) (sb_icee_day)
- Icee (Night) (sb_icee_night)
- Iron Temple (sb_iron_temple_b4)
- Islands (sb_islands_b3_rsfix)
- Mandrill Maze (sb_mandrillmaze_v2_1)
- Master League (sb_masterleague_v4)
- Nitefight (sb_nitefight_final3_jugfix)
- Oildrum Alley (sb_oildrum_alley_rc6)
- Ovni (sb_ovni_v1_rsfix)
- Pathways (sb_pathways_v2_rsfix)
- Skybrawl (sb_skybrawl_v1)
- Skylab (sb_skylab_final)
- Skyscraper (sb_skyscraper_beta2_jugfix1)
- Spaceland (sb_spaceland_v2)
- SSB Hyrule 64 (sb_ssbhyrule64_v7)
- Sundust (Workshop)
- Temple (sb_temple_v2)
- Torii (Workshop)
- Vapor Bros (sb_vapor_bros_beta_v3_musfix)
- WarioWare Inc. (sb_wariowareinc_v2_1)
- Winc (sb_winc_b2)
Stop That Tank! (100% appearance, 0 to 32 players)
- Abandoned Upward (Workshop)
- Alpen (pl_alpen_rc1)
- Angkor (Workshop)
- Badcoastbarnward (pl_badcoastbarnward_a5)
- Badwater Basin (pl_badwater)
- Banana Bay (plr_bananabay)
- Barnblitz (pl_barnblitz)
- Beerbowl (Workshop)
- Borax (pl_borax_rc2)
- Borneo (pl_borneo)
- Boundary (Workshop)
- Cactus Canyon Redux (Workshop)
- Cashworks (pl_cashworks_final1)
- Cornfarm (pl_cornfarm_rc)
- Corrode (Workshop)
- Deadwood (pl_deadwood)
- Enclosure (pl_enclosure_final)
- Escarpment (Workshop)
- Fifthcurve (Workshop)
- Frontier (pl_frontier_final)
- Gold Rush (pl_goldrush)
- Halfacre (Workshop)
- Haywire (Workshop)
- Helltower (plr_hightower_event)
- Hierarch (Workshop)
- Hightower (plr_hightower)
- Hoodoo (pl_hoodoo_final)
- Humidity (Workshop)
- Hydropower (Workshop)
- Kinder (Workshop)
- Metropolis (pl_metropolis_b7)
- Moonbase (Workshop)
- Mountainside (Workshop)
- Nightfall (plr_nightfall_final)
- Oasis (Workshop)
- Outback (pl_outback_rc4)
- Pharaoh (pl_pharaoh_rc1)
- Pier (pl_pier)
- Pipeline (plr_pipeline)
- Polar (pl_coal_event)
- Rumford (Workshop)
- Rush (Workshop)
- Rust (Workshop)
- Rust Belt (Workshop)
- Shoreleave (Workshop)
- Sludgepit (Workshop)
- Snowycoast (pl_snowycoast)
- Subzero (Workshop)
- Swiftwater (pl_swiftwater_final1)
- Thunder Mountain (pl_thundermountain)
- Upward (Workshop)
- Vigil (Workshop)
- Volcanic (pl_volcanic_a26)
- Wintertown (pl_wintertown_finalfix)
- Yuno (Workshop)
Super Zombie Fortress (100% appearance, 0 to 32 players)
- 4Way (szf_4way_v12)
- Atrium (szf_atrium_a10_rsfix2)
- Black Lagoon (Workshop)
- Bossrush (szf_bossrush_b4a)
- Cityhunter (szf_cityhunter_b3_jugfix2)
- Dead Center: Streets (Workshop)
- Drain (szf_drain_remake_v4_redsun3)
- Egypt (szf_egypt_b1a)
- Expedition (szf_expedition_c1)
- Experiment (szf_experiment_v11_2)
- Graveyard Bash (szf_graveyardbash_v1_rsfix1)
- Hell Castle (szf_hellcastle_b5a)
- Hydraulic (szf_hydraulic_v2_jugfix4)
- Isaac (szf_isaac_v2_2)
- Labs (szf_labs_remake_b4_jugfix1)
- Lunar Base (szf_lunarbase_b8)
- Night Tower (szf_nighttower_v1_3)
- Normandy (szf_normandy_v6)
- P. E. N. 15 (szf_pen15_v15b)
- Serious Sam Sand Canyon (szf_serioussam_sand_canyon_v3)
- Shoplift (Workshop)
- Skyrim (szf_skyrim_v8b)
- The Parish: Waterfront (szf_waterfront_v2)
- Toy Fortress (szf_toyfortress_v18_rsfix)
- Trainmg (szf_trainmg_v1_31_rsfix4)
- Turtle Attack (szf_turtle_attack_v7b)
- Turtle Defense (szf_turtle_defense_v4)
- Volcano Evacuation (szf_volcanoevac_v7_jugfix4)
Team Battles (50% appearance, 0 to 32 players)
- Balloon Race (7CP) (cp_balloon_race_v11)
- Bananarama (af_bananarama)
- Battle Fortress (Workshop)
- Best in Class (cp_bestinclass_v2_fix)
- Cooperation Inc (tt_cooperation_inc_rc1)
- Mandrill Maze (team_trial_mandrillmaze_rc3)
- Minecraft Games (Workshop)
- My World (my_world_x9b)
- Pipeball Canyon (pipeball_canyon_a5a)
- Steamboat Race (Workshop)
- Team Trial Slag (team_trial_vslag1)
- Testing Complex (mg_testing_complex_v3_1)
- TF2 Party (tfp_tf2party_b1b)
- Wacky Races (wacky_races_v2)
TF:GO (50% appearance, 0 to 32 players)
- 2Camp (arena_2camp_b1)
- 2Fort (Arena) (Workshop)
- Backlot (Workshop)
- Bellick (arena_bellick_b1)
- Boom Bastic (arena_boombastic)
- Desolation (arena_desolation_pb1)
- Discovery (Workshop)
- Drop Down (arena_dropdown_rc1)
- Dust2 (arena_dust2_jugfix)
- Dust2 CS:GO (arena_dust2_csgo_v1)
- Granary (arena_granary)
- Hydro Thunder (arena_hydrothunder_fix)
- Inferno (Workshop)
- Kemptown (Workshop)
- Long Shore (arena_longshore_v1)
- Lumberyard (arena_lumberyard)
- Necropolis (Workshop)
- Nucleus (arena_nucleus)
- Nuke (Workshop)
- Offblast (arena_offblast_final)
- Polar (Workshop)
- Powercore (Workshop)
- Reservoir (Workshop)
- Seine (tfgo_seine_v1)
- Seize (Workshop)
- Separated (Workshop)
- Suijin (Workshop)
- Vessel (Workshop)
- Vladivostok (arena_vladivostok_b1)
- Waste (arena_waste_final)
- Watchtower (arena_watchtower)
- Well (arena_well)
- Wilkes (arena_wilkes_b1)
Versus Saxton Hale (100% appearance, 6 to 32 players)
- AAAAA (vsh_aaaaa_b1c)
- APG (vsh_apg_reworked_b2b)
- Arakawa (vsh_arakawa_b1a)
- Brewery (Workshop)
- Castle Siege (vsh_castle_siege_b11)
- Chemical (vsh_chemical_v1)
- Chimera Labs (vsh_chimeralabs_v7)
- Chinatown (Workshop)
- Cold Vine (vsh_coldvine_b1)
- Cosmos (Workshop)
- Courtyard (vsh_courtyard_rc1)
- Crevice (vsh_crevice_rsfix)
- Crossfire (vsh_crossfire_rc1)
- Degroot Keep (vsh_degroot_keep_2020_v6)
- Detra (vsh_detra_v3)
- Dirtmound (vsh_dirtmound_final)
- Drejun (Workshop)
- Dust (arena_dust_ex)
- Egyptyspot Reworked (vsh_egyptyspot_reworked_b2c)
- Estate (Workshop)
- Forest Station (vsh_foreststation_b12)
- Frogworks (vsh_frogworks_b5)
- Gyros (Workshop)
- Hakurei Shrine (vsh_hakurei_shrine_bfix_1b)
- Impure (vsh_impure_v3)
- Jealo (Workshop)
- Jungle Beach (Workshop)
- Leak (vsh_leak)
- Lobster Shore (Workshop)
- Lumberyard (arena_lumberyard)
- Mann Co HQ (vsh_manncohq_v14)
- Military Area Enhanced (Workshop)
- Military Zone (vsh_militaryzone_v3)
- Moving In (vsh_moving_in_v4)
- Nebula (Workshop)
- PBJungle (Workshop)
- Pyramid Time (vsh_pyramidtime_jugfix2)
- Radwater (Workshop)
- Ram Shacked (vsh_ram_shacked_final)
- Reiltas Hills (Workshop)
- Rock Slide (vsh_rockslide_2)
- Rocketyard (Workshop)
- Rooftops (Workshop)
- Rubble (vsh_rubble_final2)
- Rust (arena_rust_remake)
- Seine (Workshop)
- Shiri Peak (Workshop)
- Snowglobe (vsh_snowglobe_e2)
- Spaaaaace (vsh_spaaaaace_v2)
- Split (Workshop)
- Teul (Workshop)
- Trainyard (vsh_trainyard_rc3d)
- Tranquil (Workshop)
- Warebloom (Workshop)
- Yammoe (Workshop)