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Donations are open until the 16th of August.
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Map List

This is a list of all maps and gamemodes in active rotation.

Latest map updates

BomberMod (50% appearance, 8 to 32 players)

  • Bob (bm_bob_b2)
  • Bomberman4 (bm_bomberman4)
  • Break Break (bm_breakbreak_a2)
  • Detonation Store (bm_detonation_store_a1)
  • Mandrill Maze (bm_mandrillmaze_fix)
  • Mario (bm_mario_v3)
  • Minecraft (bm_minecraft_beta)
  • Multi (bm_multi_a1)
  • Teleporta (bm_teleporta_a1)

Class Warfare (50% appearance, 6 to 32 players)

Combat Surf (33% appearance, 0 to 32 players)

  • 10x (surf_10x_reload_tf2_fix_v1)
  • Akai (surf_akai_f1n4l_doorfix)
  • Amplitude Encore (surf_amplitude_encore_bfix_1)
  • Amplitude Light (surf_amplitude_light_bfix_4b)
  • Aurantia Grisea (surf_aurantia-grisea)
  • Autumnal (surf_autumnal_final)
  • Avatar (surf_avatar_v2)
  • Blackout (surf_blackout_v3)
  • Boost for Thirty (surf_boost_for_thirty_remix)
  • Chaos (surf_chaos_fix_tf2_v3)
  • Code Protected (surf_codeprotected_v2_fix)
  • Complex (surf_complex_b2)
  • Congo Black (surf_congo_black)
  • Coralis (surf_coralis_bfix_1b)
  • Crater (surf_crater_v2)
  • Crzyfrog (surf_crzyfrog_reloaded)
  • Derpis (surf_derpis_clean_combat_fix)
  • Digital [g] (surf_digital[g]beta_fixed)
  • Drought (surf_drought_light2)
  • Elites (surf_elites-v1)
  • Flux (surf_flux_arena_b3)
  • Flyin' Fortress (surf_flyin_fortress_bfix_1a)
  • Forbidden Ways (surf_forbidden_ways_reloaded)
  • Frictional (Workshop)
  • G Force (surf_gforce)
  • Graphia (surf_graphia)
  • Halloween (surf_halloween_v3a)
  • Halofuse (surf_halofuse_v2f)
  • Hang Time (surf_hang_time_reloaded_v2)
  • Heaven (surf_heaven_rsfix)
  • Horizon (Workshop)
  • Lament (Workshop)
  • Legendary (surf_legendary_lite_fix_v3)
  • Lullaby (surf_lullaby_vc)
  • Lullaby Redone (surf_lullaby_redone_rc1)
  • Meister (surf_meister_v3_final2)
  • Minuet (surf_minuet_v1p)
  • Missing No (surf_missing_no_fix)
  • Network 2013 (surf_network_2013_bfix_1a)
  • Overcast (surf_overcast_v1)
  • Overlook (surf_overlook_v2_nomusic)
  • Peppermint (surf_peppermint_v7c_clean2)
  • Prelude (surf_prelude_b3p)
  • Pulse (surf_pulse_v2)
  • Quack (surf_quack)
  • Rainbow (surf_rainbow_v4)
  • Rebound (surf_rebound_v1)
  • Resist (surf_ny_resist_t30)
  • Stickybutt (surf_stickybutt_bfix_1a)
  • Sundown (surf_sundown_bfix_1)
  • Surf (surf_surf_v3)
  • Swamp (surf_swamp_v1c)
  • Telstar (surf_telstar_b4)
  • Tensile (surf_tensile)
  • The Gloaming (surf_the_gloaming_v2)
  • Torrent (surf_torrent_v1b)
  • Twilight (surf_twilight_rc2)
  • Under Earth (surf_underearth_v2)
  • Utopia (Workshop)
  • Velocity (surf_ctf_velocity_tf2_v1)
  • Venice (Workshop)
  • Whimsy (surf_whimsy)
  • Zaza (surf_zaza)
  • Zealand (surf_zealand_combat_1)

Deathrun (100% appearance, 8 to 32 players)

  • 4Halls (Workshop)
  • Aconian (vsh_dr_aconian_final2)
  • Area 51 (dr_area_51_b1_jugfix2)
  • Atomic Warfare (dr_atomic_warfare_tf2_fixed)
  • Baby Pirate Adventure (dr_baby_pirate_adventure_fix3b)
  • Backrooms (dr_backrooms_v2a)
  • Badger Escape (dr_badger_escape_rc1)
  • Bandicoot Egypt (dr_bandicoot_egypt_v8)
  • Bank (Workshop)
  • Bearun (dr_bearun_vrs2b)
  • Berlin Redux (Workshop)
  • Black Mesa (dr_blackmesa_v3b)
  • Block (vsh_dr_block_v9)
  • Bog (dr_bog_v2fix2)
  • Boomer Shooter (dr_boomershooter_b8c)
  • Bootcamp (Workshop)
  • Buildings (dr_buildings_v4a)
  • Carnival Redux (dr_carnival_redux_v3)
  • Castle Steveh (Workshop)
  • Chipper (Workshop)
  • Cocainum 2 (dr_cocainum2_b1)
  • Cocainum Ducks (vsh_dr_cocainum_ducks_final)
  • Corpsypas (dr_corpsypas_b1)
  • Crash Universe (vsh_dr_crash_universe_a3)
  • Crypt NecroDancer (dr_cryptnecrodancer_v7)
  • Cyberpunk (dr_cyberpunk_v2_fix3)
  • Danger Zone (dr_dangerzone_f1n4l)
  • Derelict Prime X (dr_derelict_prime_x)
  • Divinity (dr_divinity_vfinal)
  • Dlux Nightfall (dr_dlux_nightfall_v2_fixc)
  • Dungeon (dr_dungeon_final)
  • Egypt (dr_egypt_final_fix2)
  • Etard (Workshop)
  • Eugenics (Workshop)
  • Express Train (dr_express_train_beta2)
  • Fire Temple (dr_firetemple_b4a)
  • Forest (vsh_dr_forest_b7_fix2)
  • Foundry (vsh_dr_foundry_v6)
  • Foursquare (dr_foursquare_b1)
  • Gold Fever (vsh_dr_goldfever_tf2_b4)
  • Hellfire (dr_hellfire_v2)
  • Hereafter (vsh_dr_hereafter_b4)
  • Home Sweet Home (dr_home_sweet_home_v4)
  • Horrors (dr_horrors)
  • Hot Desert (vsh_dr_hot_desert_v9_fix)
  • Hotline Miami (dr_hotline_miami_v8)
  • Hourglass (Workshop)
  • Iceworld (dr_iceworld_fix_v9)
  • Industrial (dr_industrial_v2b)
  • Ironworks (dr_ironworks_beta05)
  • J's Arcade (Workshop)
  • Jungle Mines (Workshop)
  • Lost Zones (dr_lostzones_v1c)
  • Madlabs (dr_madlabs_final)
  • Mandrill Maze (dr_mandrillmaze_v2_4)
  • Manor (dr_manor_a4)
  • Marioworld Redux (dr_marioworld_redux_final1)
  • Minecraft World (vsh_dr_minecraftworld_b4e)
  • Minefarm Redux (dr_minefarm_redux_b7)
  • Minigames (dr_minigames_b7)
  • Museum (dr_tf2_museum_v5_fix)
  • Mysterious Underground (dr_mysterious_underground_v13)
  • Neohorrors (Workshop)
  • Neonoir Impossible (dr_neonoir_impossible_v10x)
  • New Pork City (vsh_dr_newporkcity_v4)
  • Nighttown (dr_nighttown_v1_3)
  • Nostalgia Roblox (Workshop)
  • Office (Workshop)
  • Outrun (Workshop)
  • Paradoxal (Workshop)
  • Pause Ahead (dr_pauseahead_v13)
  • Playstation (dr_playstation)
  • Pool Party (vsh_dr_pool_party_finale)
  • Psykopat (dr_psykopat_fix)
  • Psykopat2 (dr_psykopat2_v2)
  • PT (dr_pt_r4a)
  • R60D (Workshop)
  • Retroland (dr_retroland_fix)
  • Running (dr_running_v5)
  • Runoff (dr_runoff)
  • Safety First (dr_safety_first_final)
  • Sawmill (dr_sawmill_final_fix2)
  • Scooby Doo (dr_scooby_doo_diet)
  • SCP Run (Workshop)
  • Simulation (dr_simulation_v1cfix)
  • Sketchyrun (vsh_dr_sketchyrun_final2)
  • Space (vsh_dr_space_v14)
  • Space Colony (dr_spacecolony_v6)
  • Spinner (Workshop)
  • Spooky (dr_spooky)
  • Stardust (Workshop)
  • Steamworks (vsh_dr_steamworks_extreme_b3a)
  • Stupidity (dr_stupidity_v1e)
  • Super Mario 64 (dr_supermario64_v6b)
  • Super Monkey Ball (dr_supermonkeyball_v4_3)
  • Supermarket (Workshop)
  • Tantrum (dr_tantrum)
  • Texture (vsh_dr_texture_extreme_v4)
  • TF2 Hotel (dr_tf2_hotel_v2)
  • Time Travel (vsh_dr_time_travel_v5)
  • Trollrun Redux (dr_trollrun_redux)
  • Undertale (Workshop)
  • Underworld Redux (dr_underworld_redux)
  • Valve HQ (dr_valve_hq_beta2)
  • Wastelabs (dr_wastelabs_a5)
  • Waterrun (dr_waterrun_fin3)
  • Windows XP (dr_windows_xp_cl)
  • Winter Valley (dr_wintervalley_final_rsfix)
  • Winterbase (Workshop)
  • Winterhill (dr_winterhill_beta2_rsfix)

Dodgeball (100% appearance, 4 to 32 players)

  • Baseball (tfdb_baseball_rc1)
  • Belts (tfdb_belts_v1)
  • Blackout (tfdb_theblackout)
  • Blockland (tfdb_blockland_v5_5)
  • Box Sides (tfdb_box_sides_a3)
  • Broken Glass (tfdb_brokenglass_b4_jugfix1)
  • Bustle (Workshop)
  • BWCell (Workshop)
  • Castle (tfdb_castle)
  • Catland (tfdb_catland_v1)
  • Crossing (tfdb_crossing_b2b)
  • Cubic (tfdb_cubic_rc2)
  • Dreambox (tfdb_dreambox_b2)
  • Groove (tfdb_groove_v2)
  • Hellspawn (tfdb_hellspawn_b2)
  • Icebox (tfdb_icebox_v4)
  • Icecave (tfdb_icecave_v2_2)
  • Litnium (tfdb_lithium_jugfix)
  • Mandrill Maze (tfdb_mandrillmaze_v1_2)
  • Marinadrill (tfdb_marinadrill_final)
  • Marvelous (tfdb_marvelous_b4)
  • Medieval Tower (tfdb_medievaltower_fixed)
  • Mirage (tfdb_mirage_a)
  • Mirror Mirror (tfdb_mirrormirror)
  • Mountainum (tfdb_mountainium_b2)
  • Nerv (tfdb_nerv_v1)
  • Night Colosseum (tfdb_nightcolosseum_v2)
  • Octagon (tfdb_octagon_a5_fix)
  • Onett (tfdb_onett_final_2)
  • Orbital (tfdb_orbital_rc1)
  • Party Island (tfdb_partyisland_v3)
  • Portal Force (tfdb_portal_force_rc1)
  • Reduction (tfdb_reduction_a6)
  • Ring (db_ring_b4)
  • Ring Slag (tfdb_ring_slag_a4)
  • Risky Heights (Workshop)
  • Rooftop (tfdb_rooftops_rc6)
  • Room 21 (tfdb_room21_v2a)
  • Shapes (Workshop)
  • Space Box (tfdb_spacebox_a2)
  • Spire (db_spire_v1)
  • Split (tfdb_split_final)
  • Starlight (Workshop)
  • Summoning Grounds (tfdb_summoning_grounds_v1)
  • Swag Rocket (tfdb_swagrocket)
  • Tennis (tfdb_tennis)
  • Tool Sheds (tfdb_toolsheds_b4)
  • Trepidation (tfdb_trepidation_v4a)
  • Vent (tfdb_vent_a3)
  • Virtual (tfdb_virtual_v1b)

Freeze Tag (50% appearance, 6 to 32 players)

Glass Attack (50% appearance, 4 to 32 players)

  • Axis (glass_axis)
  • Basics (glass_basics)
  • Bea 24 (glass_bea24)
  • Close Quarters (glass_closequarters_v2)
  • Construct Site (glass_constructsite_v1)
  • Grid (glass_grid_b2)
  • Hex Snow (glass_hex_snow_tf2_fix)
  • Mandrill Maze (glass_mandrillmaze_v2)
  • Minecraft Massacre (glass_mc_massacre_final)
  • Sandstone (glass_sandstone)
  • Spiderweb (glass_spiderweb)
  • Temple (glass_temple_tf2_rsfix)
  • Vapor 420 (Workshop)
  • Waka Waka (glass_wakawaka_v2)

GunGame (50% appearance, 0 to 32 players)

  • 2Fort (gg_2fort_a4)
  • Bandicoot Arabia (gg_bandicoot_arabia_tf2)
  • Bigrock (gg_bigrock_rc1)
  • Bloodcov (Workshop)
  • Bloode (Workshop)
  • Burgstadt (Workshop)
  • Cliffhanger (gg_cliffhanger)
  • Coldshift (Workshop)
  • Eve (Workshop)
  • Logary (gg_logary_tf2_jugfix)
  • Mannworks (gg_mannworks_rc1)
  • Nucleus (gg_nucleus)
  • Offblast (gg_offblast_final_rs)
  • Orange Cross (Workshop)
  • Sawmill (gg_sawmill)
  • Standin (gg_standin_v2)

Instagib (50% appearance, 0 to 32 players)

  • Badlands (KOTH) (koth_badlands)
  • Bloodcov (Workshop)
  • Bloode (Workshop)
  • Cairo (hh_cairo_a3)
  • Coalplant (Workshop)
  • Dustbowl (cp_dustbowl)
  • Facing Worlds (ctf_facing_worlds_2011)
  • Granary (cp_granary)
  • Gravel Pit (cp_gravelpit)
  • Hangar (Workshop)
  • Kong King (koth_king)
  • Mandrill Match (hh_mandrillmatch_a4)
  • Minecraft (Workshop)
  • Nucleus (KOTH) (koth_nucleus)
  • Product (Workshop)
  • Well (cp_well)

Mann vs. Mann (50% appearance, 8 to 32 players)

  • 2Fort (ctf_2fort)
  • 5Gorge (cp_5gorge)
  • Ambush (Workshop)
  • Angkor (Workshop)
  • Asteroid Redux (Workshop)
  • Badcoastbarnward (pl_badcoastbarnward_a5)
  • Badwater Basin (pl_badwater)
  • Banana Bay (plr_bananabay)
  • Brooklynn (Workshop)
  • Deadlock (arena_deadlock_a2)
  • Decoy (Workshop)
  • Degroot Keep (cp_degrootkeep)
  • Dustbowl (cp_dustbowl)
  • Egypt (cp_egypt_final)
  • Enclosure (pl_enclosure_final)
  • Firewatch (Workshop)
  • Flood2 (Workshop)
  • Frontier (pl_frontier_final)
  • Gold Rush (pl_goldrush)
  • Haarp (Workshop)
  • Hightower (plr_hightower)
  • Hoodoo (pl_hoodoo_final)
  • Hybro (Workshop)
  • Hydro (tc_hydro)
  • Kong King (koth_king)
  • Lakeside (koth_lakeside_final)
  • Landfall (ctf_landfall)
  • Los Muertos (koth_los_muertos)
  • Lumberyard (arena_lumberyard)
  • Mannhattan (Workshop)
  • Mochville (arena_mochville_b4)
  • Mojave (Workshop)
  • Newbine (Workshop)
  • Nuclide (Workshop)
  • Offblast (arena_offblast_final)
  • Oranges (Workshop)
  • Osiris (Workshop)
  • Powerhouse (cp_powerhouse)
  • Product (Workshop)
  • Reservoir (Workshop)
  • Rottenburg (Workshop)
  • Snakewater (cp_snakewater_final1)
  • Snowbase (Workshop)
  • Snowplow (cp_snowplow)
  • Staple (Workshop)
  • Steel (cp_steel)
  • Sultry (Workshop)
  • Thunder Mountain (pl_thundermountain)
  • Undying Event (Workshop)
  • Vanguard (cp_vanguard)
  • Viaduct (koth_viaduct)
  • Watchtower (arena_watchtower)

MicroTF2 (10% appearance, 6 to 32 players)

  • Wario Ware (warioware_redux_v5b)

Mystery Map (100% appearance, 0 to 32 players)

Player Versus Map (1% appearance, 16 to 32 players)

  • B1 Boss Battle (boss_b1_remake_v3)
  • Flowey Boss Battle (boss_flowey_v5b)
  • Jevil Boss Battle (boss_jevil_v4b)
  • Robotnik Boss Battle (boss_robotnik)
  • Spamton Boss Battle (boss_big_shot_v5)

PropHunt (50% appearance, 6 to 32 players)

  • Basalt (ph_basalt_a2)
  • Brawl (arena_brawl_b1)
  • Campsite (ph_campsite_a6)
  • Canyon (ph_canyon_a1)
  • Cargo (ph_cargo_b7)
  • CC Hotel (Workshop)
  • Chinatown (ph_chinatown_b1)
  • Cliff Face (ph_cliffface_b1)
  • Depot (Workshop)
  • Devils Canyon (ph_devils_canyon_a1)
  • Doublecross (ph_doublecross_a2)
  • Farm (ph_farm_a5)
  • Grass Land (ph_grassland_a1)
  • Haul (ph_haul_a1c)
  • Haunt (ph_haunt_b6)
  • Hightower (ph_hightower_v1)
  • Kakariko (ph_kakariko_b1)
  • Laboratory (ph_laboratory_rc1)
  • Lumberyard (ph_lumberyard_a2)
  • Manor Event (ph_manor_event_a1)
  • Manor Grounds (ph_manorgrounds_a3)
  • Medieval (ph_medieval_a5)
  • Mountain (ph_mountain_a2)
  • Nightclub (ph_nightclub_v2)
  • Northural (ph_northural_a2)
  • Oasis (ph_oasis_a1)
  • Other Side (ph_otherside_a1)
  • Petit Courtyard (ph_petitcourtyard_v1b)
  • Ravage (arena_ravage_b1)
  • Red Quarters (ph_redquarters_a6)
  • Sawmill (ph_sawmill_a2)
  • Spooky Ravine (spooky_ravine_a1)
  • Spooky Switcheroo (ph_spooky_switcheroo_rc2e)
  • Storm Front (arena_storm_b1c)
  • Suijin (ph_suijin_v2)
  • Switcheroo (ph_switcheroo_a4)
  • Timber Town (ph_timbertown_a3)
  • Turbine (ph_turbine_b1)
  • Viaduct (ph_viaduct_v2a)
  • Warehouse (ph_warehouse_b1)
  • Watchtower (ph_watchtower_a1)
  • Water Mill (ph_watermill_a1)

Randomizer (50% appearance, 0 to 32 players)

SCP: Secret Fortress (10% appearance, 16 to 32 players)

  • Abandoned (scp_abandoned_v2_1)
  • City (scp_city_v2)
  • Containment Breach (scp_cb_starforged_a7)
  • Minecraft (scp_minecraft_beta4)
  • Rebake (scp_rebake_a8)

Smash Fortress (50% appearance, 6 to 32 players)

  • Battleship (sb_battleships_b2)
  • Citypeak (sb_citypeak_v2)
  • Complex (sb_complex_b1)
  • Cosmic Altar (sb_cosmic_altar_b1)
  • Deserted Canyon (sb_deserted_canyon_b6)
  • Fort Blast Pro (Workshop)
  • Helix (sb_helix_v1b_rsfix)
  • Highrise (sb_highrise_rc1)
  • Honey (sb_honey_a2)
  • Icarus (sb_icarus_v4)
  • Icee (Day) (sb_icee_day)
  • Icee (Night) (sb_icee_night)
  • Iron Temple (sb_iron_temple_b4)
  • Islands (sb_islands_b3_rsfix)
  • Mandrill Maze (sb_mandrillmaze_v2_1)
  • Master League (sb_masterleague_v4)
  • Nitefight (sb_nitefight_final3_jugfix)
  • Oildrum Alley (sb_oildrum_alley_rc6)
  • Ovni (sb_ovni_v1_rsfix)
  • Pathways (sb_pathways_v2_rsfix)
  • Skybrawl (sb_skybrawl_v1)
  • Skylab (sb_skylab_final)
  • Skyscraper (sb_skyscraper_beta2_jugfix1)
  • Spaceland (sb_spaceland_v2)
  • SSB Hyrule 64 (sb_ssbhyrule64_v7)
  • Sundust (Workshop)
  • Temple (sb_temple_v2)
  • Torii (Workshop)
  • Vapor Bros (sb_vapor_bros_beta_v3_musfix)
  • WarioWare Inc. (sb_wariowareinc_v2_1)
  • Winc (sb_winc_b2)

Stop That Tank! (100% appearance, 0 to 32 players)

  • Abandoned Upward (Workshop)
  • Alpen (pl_alpen_rc1)
  • Angkor (Workshop)
  • Badcoastbarnward (pl_badcoastbarnward_a5)
  • Badwater Basin (pl_badwater)
  • Banana Bay (plr_bananabay)
  • Barnblitz (pl_barnblitz)
  • Beerbowl (Workshop)
  • Borax (pl_borax_rc2)
  • Borneo (pl_borneo)
  • Boundary (Workshop)
  • Cactus Canyon Redux (Workshop)
  • Calamity (Workshop)
  • Cashworks (pl_cashworks_final1)
  • Cornfarm (pl_cornfarm_rc)
  • Corrode (Workshop)
  • Deadwood (pl_deadwood)
  • Enclosure (pl_enclosure_final)
  • Escarpment (Workshop)
  • Fifthcurve (Workshop)
  • Frontier (pl_frontier_final)
  • Gold Rush (pl_goldrush)
  • Halfacre (Workshop)
  • Haywire (Workshop)
  • Helltower (plr_hightower_event)
  • Hierarch (Workshop)
  • Hightower (plr_hightower)
  • Hoodoo (pl_hoodoo_final)
  • Humidity (Workshop)
  • Hydropower (Workshop)
  • Kinder (Workshop)
  • Mannhattan (Workshop)
  • Metropolis (pl_metropolis_b7)
  • Moonbase (Workshop)
  • Mountainside (Workshop)
  • Nightfall (plr_nightfall_final)
  • Oasis (Workshop)
  • Outback (pl_outback_rc4)
  • Pharaoh (pl_pharaoh_rc1)
  • Pier (pl_pier)
  • Pipeline (plr_pipeline)
  • Polar (pl_coal_event)
  • Rumford (Workshop)
  • Rust (Workshop)
  • Rust Belt (Workshop)
  • Shoreleave (Workshop)
  • Sludgepit (Workshop)
  • Snowycoast (pl_snowycoast)
  • Subzero (Workshop)
  • Swiftwater (pl_swiftwater_final1)
  • Thunder Mountain (pl_thundermountain)
  • Upward (Workshop)
  • Vigil (Workshop)
  • Vineyard (Workshop)
  • Volcanic (pl_volcanic_a26)
  • Wintertown (pl_wintertown_finalfix)
  • Yuno (Workshop)

Super Zombie Fortress (100% appearance, 0 to 32 players)

  • Atrium (szf_atrium_a10_rsfix2)
  • Black Lagoon (Workshop)
  • Bossrush (szf_bossrush_b4a)
  • Cityhunter (szf_cityhunter_b3_jugfix2)
  • Dead Center: Streets (Workshop)
  • Drain (szf_drain_remake_v4_redsun3)
  • Egypt (szf_egypt_b1a)
  • Expedition (szf_expedition_c1)
  • Experiment (szf_experiment_v11_2)
  • Graveyard Bash (szf_graveyardbash_v1_rsfix1)
  • Hell Castle (szf_hellcastle_b5a)
  • Hydraulic (szf_hydraulic_v2_jugfix4)
  • Isaac (szf_isaac_v2_2)
  • Labs (szf_labs_remake_b4_jugfix1)
  • Lunar Base (szf_lunarbase_b8)
  • Night Tower (szf_nighttower_v1_3)
  • Normandy (szf_normandy_v6)
  • P. E. N. 15 (szf_pen15_v15b)
  • Serious Sam Sand Canyon (szf_serioussam_sand_canyon_v5)
  • Shoplift (Workshop)
  • Skyrim (szf_skyrim_v8b)
  • The Parish: Waterfront (szf_waterfront_v2)
  • Toy Fortress (szf_toyfortress_v18_rsfix)
  • Trainmg (szf_trainmg_v1_31_rsfix4)
  • Turtle Attack (szf_turtle_attack_v7b)
  • Volcano Evacuation (szf_volcanoevac_v7_jugfix4)

Team Battles (50% appearance, 0 to 32 players)

  • Balloon Race (7CP) (cp_balloon_race_v11)
  • Bananarama (af_bananarama)
  • Battle Fortress (Workshop)
  • Best in Class (cp_bestinclass_v2_fix)
  • Cooperation Inc (tt_cooperation_inc_rc1)
  • Mandrill Maze (team_trial_mandrillmaze_rc3)
  • Minecraft Games (Workshop)
  • My World (my_world_x9b)
  • Pipeball Canyon (pipeball_canyon_a6)
  • Steamboat Race (Workshop)
  • Team Trial Slag (team_trial_vslag1)
  • Testing Complex (mg_testing_complex_v3_1)
  • TF2 Party (tfp_tf2party_b1b)
  • Wacky Races (wacky_races_v2)

TF:GO (50% appearance, 0 to 32 players)

  • 2Camp (arena_2camp_b1)
  • 2Fort (Arena) (Workshop)
  • Backlot (Workshop)
  • Bellick (arena_bellick_b1)
  • Boom Bastic (arena_boombastic)
  • Desolation (arena_desolation_pb1)
  • Discovery (Workshop)
  • Drop Down (arena_dropdown_rc1)
  • Dust2 (arena_dust2_jugfix)
  • Dust2 CS:GO (arena_dust2_csgo_v1)
  • Granary (arena_granary)
  • Hydro Thunder (arena_hydrothunder_fix)
  • Inferno (Workshop)
  • Kemptown (Workshop)
  • Long Shore (arena_longshore_v1)
  • Lumberyard (arena_lumberyard)
  • Necropolis (Workshop)
  • Nucleus (Arena) (arena_nucleus)
  • Nuke (Workshop)
  • Offblast (arena_offblast_final)
  • Polar (Workshop)
  • Powercore (Workshop)
  • Reservoir (Workshop)
  • Seine (tfgo_seine_v1)
  • Seize (Workshop)
  • Separated (Workshop)
  • Suijin (Workshop)
  • Vessel (Workshop)
  • Vladivostok (arena_vladivostok_b1)
  • Waste (arena_waste_final)
  • Watchtower (arena_watchtower)
  • Well (arena_well)
  • Wilkes (arena_wilkes_b1)

Versus Saxton Hale (100% appearance, 6 to 32 players)

  • AAAAA (vsh_aaaaa_b1c)
  • APG (vsh_apg_reworked_b2b)
  • Arakawa (vsh_arakawa_b1a)
  • Brewery (Workshop)
  • Castle Siege (vsh_castle_siege_b11)
  • Chemical (vsh_chemical_v1)
  • Chimera Labs (vsh_chimeralabs_v7)
  • Chinatown (Workshop)
  • Cold Vine (vsh_coldvine_b1)
  • Cosmos (Workshop)
  • Courtyard (vsh_courtyard_rc1)
  • Crevice (vsh_crevice_rsfix)
  • Crossfire (vsh_crossfire_rc1)
  • Degroot Keep (vsh_degroot_keep_2020_v6)
  • Detra (vsh_detra_v3)
  • Dirtmound (vsh_dirtmound_final)
  • Drejun (Workshop)
  • Dust (arena_dust_ex)
  • Egyptyspot Reworked (vsh_egyptyspot_reworked_b2c)
  • Estate (Workshop)
  • Forest Station (vsh_foreststation_c1)
  • Frogworks (vsh_frogworks_b5)
  • Gyros (Workshop)
  • Hakurei Shrine (vsh_hakurei_shrine_bfix_1b)
  • Impure (vsh_impure_v3)
  • Jealo (Workshop)
  • Jungle Beach (Workshop)
  • Leak (vsh_leak)
  • Lobster Shore (Workshop)
  • Lumberyard (arena_lumberyard)
  • Mann Co. HQ (vsh_manncohq_v14)
  • Military Area Enhanced (Workshop)
  • Military Zone (vsh_militaryzone_v3)
  • Moving In (vsh_moving_in_v4)
  • Nebula (Workshop)
  • PBJungle (Workshop)
  • Pyramid Time (vsh_pyramidtime_jugfix2)
  • Radwater (Workshop)
  • Ram Shacked (vsh_ram_shacked_final)
  • Reiltas Hills (Workshop)
  • Reservoir (Workshop)
  • Rock Slide (vsh_rockslide_2)
  • Rocketyard (Workshop)
  • Rooftops (Workshop)
  • Rubble (vsh_rubble_final2)
  • Rust (arena_rust_remake)
  • Seine (Workshop)
  • Shiri Peak (Workshop)
  • Snowglobe (vsh_snowglobe_e2)
  • Spaaaaace (vsh_spaaaaace_v2)
  • Split (Workshop)
  • Teul (Workshop)
  • Trainyard (vsh_trainyard_rc3d)
  • Tranquil (Workshop)
  • Warebloom (Workshop)
  • Yammoe (Workshop)