Map List
This is a list of all maps and gamemodes in active rotation.
Gallery of MapsLatest map updates
- Sep 28 2023 - Tikal (br_tikal_teams_b8) for Team Battles
- Sep 27 2023 - Aquatic Ruin (Workshop) for Startup Map
- Sep 26 2023 - Decoy (mvm_decoy) for Mann in the Machine
- Sep 25 2023 - Paradoxal (Workshop) for Deathrun
- Sep 24 2023 - Fortress Classic (scp_fortress_classic2) for SCP: Secret Fortress
- Sep 24 2023 - Fortress Deluxe (scp_fortress_v6test) for SCP: Secret Fortress
- Sep 23 2023 - Coal Town (mvm_coaltown) for Mann in the Machine
- Sep 23 2023 - Steep (mvm_steep_rc3a) for Mann in the Machine
- Sep 19 2023 - Minesweeper (af_minesweeper_a3) for Team Battles
- Sep 19 2023 - Scrapyard (Workshop) for Mann in the Machine
- Sep 18 2023 - Dust City (Workshop) for Randomizer
- Sep 15 2023 - Slime (Workshop) for Stock Classic
- Sep 15 2023 - Cowerhouse (Workshop) for Mann vs. Mann and Stock Classic
- Sep 15 2023 - Sandcastle (Workshop) for Mann vs. Mann and Stock Classic
- Sep 15 2023 - Murky (Workshop) for Zombie Infection
- Sep 15 2023 - Atoll (Workshop) for Zombie Infection
- Sep 15 2023 - Sanitarium (Workshop) for Zombie Infection
- Sep 15 2023 - Mansion (Workshop) for Zombie Infection
- Sep 15 2023 - Hallow (Workshop) for Zombie Infection
- Sep 15 2023 - Blazehattan (Workshop) for Zombie Infection
- Blackout (bm_blackout_v1)
- Bob (bm_bob_b4c)
- Bomberman4 (bm_bomberman4)
- Break Break (bm_breakbreak_a2)
- Detonation Store (bm_detonation_store_a1)
- Magic Missile (bm_magicmissile_beta3)
- Mandrill Maze (bm_mandrillmaze_fix)
- Mario (bm_mario_v3)
- Minecraft (bm_minecraft_beta)
- Multi (bm_multi_a1)
- Reservoir (bm_reservoir_b4)
- Simple (bm_simple_v1)
- Teleporta (bm_teleporta_a1)
- Temple of Ninja Masters (Workshop)
- Tower (Workshop)
- 2Camp (arena_2camp_b1)
- Aerial (Workshop)
- Backlot (Workshop)
- Backlot Event (Workshop)
- Bandit (arena_bandit_a5)
- Beck (Workshop)
- Blackwood Valley (arena_blackwood_valley)
- Bobcat (arena_bobcat_b1)
- Boom Bastic (arena_boombastic)
- Break Floor (arena_breakfloor_b7-5_jugfix1)
- Break Wall (arena_breakwall_b2)
- Broom Closet (Workshop)
- Byre (arena_byre)
- Car Fall (Workshop)
- Chand Lands (Workshop)
- Chess (Workshop)
- Chime (arena_chime_72)
- Crosstalk (Workshop)
- Crypt (Workshop)
- Deadlock (arena_deadlock_a2)
- Desolation (arena_desolation_pb1)
- Discovery (Workshop)
- DMM House (arena_dmm_house_v1d)
- Drop Down (arena_dropdown_rc1)
- Dust2 (Workshop)
- Farm Feud (Workshop)
- Flour Mill (Workshop)
- Granary Storm (Arena) (Workshop)
- Grid Walls (arena_grid_walls)
- Hammer Time (Workshop)
- Honeyville (Workshop)
- Horsemann Hill (Workshop)
- Hydro Thunder (arena_hydrothunder_fix)
- Kemptown (Workshop)
- Lolcano (Workshop)
- Long Shore (arena_longshore_v1)
- Mach2 (Workshop)
- Mad Cap (Workshop)
- Mandrill Maze (arena_mandrillmaze_v2)
- Micro Map (arena_micromap_v2)
- Minecraft Skygrid (Workshop)
- Minotaur (Workshop)
- Mochville (arena_mochville_b4)
- Necropolis (Workshop)
- Nuketown (nuketown)
- Phantom (Workshop)
- Polar (Workshop)
- Quake III (Workshop)
- Reservoir (Workshop)
- Rivet (Workshop)
- Rooftop (Workshop)
- Sacrifice (Workshop)
- Scorched (Workshop)
- Seashore (Workshop)
- Seize (Workshop)
- Separated (Workshop)
- Shelter (Workshop)
- Staple (Workshop)
- Stockyard (Workshop)
- Suijin (Workshop)
- Temper (Workshop)
- Tinyrock (Workshop)
- Tomb Fort (Workshop)
- Trainyard (arena_trainyard_02)
- Undergrowth (arena_undergrowth_b3b)
- Vessel (Workshop)
- Vladivostok (arena_vladivostok_b1)
- Waste (arena_waste_final)
- Watchtower (arena_watchtower)
- Watchtower Event (Workshop)
- Wilkes (arena_wilkes_b1)
- Yunshu (Workshop)
- 10x Remastered (surf_10x_tf2_remastered_fix5)
- Akai (surf_akai_f1n4l_doorfix)
- Amplitude Encore (surf_amplitude_encore_bfix_1)
- Amplitude Light (surf_amplitude_light_bfix_4b)
- Aurantia Grisea (surf_aurantia-grisea)
- Autumnal (surf_autumnal_final)
- Avatar (surf_avatar_v2)
- Blackout (surf_blackout_v3)
- Boost for Thirty (surf_boost_for_thirty_remix)
- Chaos (surf_chaos_fix_tf2_v3)
- Code Protected (surf_codeprotected_v2_fix)
- Complex (surf_complex_b2)
- Congo Black (surf_congo_black)
- Congo Toad (Workshop)
- Coralis (surf_coralis_bfix_1b)
- Crater (surf_crater_v2)
- Crzyfrog (surf_crzyfrog_reloaded)
- Derpis (surf_derpis_clean_combat_fix)
- Digital [g] (surf_digital[g]beta_fixed)
- Elites (surf_elites-v1)
- Flux (surf_flux_arena_b3)
- Flyin' Fortress (surf_flyin_fortress_bfix_1a)
- Forbidden Ways (surf_forbidden_ways_reloaded)
- G Force (surf_gforce)
- Graphia (surf_graphia)
- Halloween (surf_halloween_v3a)
- Halofuse (surf_halofuse_v2f)
- Hang Time (surf_hang_time_reloaded_v2)
- Heaven (surf_heaven_rsfix)
- Horizon (Workshop)
- Lament (Workshop)
- Legendary (surf_legendary_lite_fix_v3)
- Lullaby (surf_lullaby_vc)
- Lullaby Redone (surf_lullaby_redone_rc1)
- Meister (surf_meister_v3_final2)
- Minuet (surf_minuet_v1p)
- Missing No (surf_missing_no_fix)
- Network 2013 (surf_network_2013_bfix_1a)
- Overcast (surf_overcast_v1)
- Overlook (surf_overlook_v2_nomusic)
- Peppermint (surf_peppermint_v7c_clean2)
- Prelude (surf_prelude_b3p)
- Pulse (surf_pulse_v2)
- Quack (surf_quack_v2)
- Rainbow (surf_rainbow_v4)
- Rebound (surf_rebound_v1)
- Resist (surf_ny_resist_t30)
- Stickybutt (surf_stickybutt_bfix_1a)
- Sundown (surf_sundown_bfix_1)
- Super Mario (surf_supermario_tf2)
- Surf (surf_surf_v3)
- Swamp (surf_swamp_v1c)
- Telstar (surf_telstar_b4)
- Tensile (surf_tensile)
- The Gloaming (surf_the_gloaming_v2)
- Torrent (surf_torrent_v1b)
- Twilight (surf_twilight_rc2)
- Under Earth (surf_underearth_v2)
- Utopia (Workshop)
- Velocity (surf_ctf_velocity_tf2_v1)
- Venice (Workshop)
- Whimsy (surf_whimsy)
- Zaza (surf_zaza)
- Zealand (surf_zealand_combat_1)
- 4Halls (Workshop)
- Airbase (dr_airbase_final)
- Area 51 (dr_area_51_b1_jugfix2)
- Backrooms (dr_backrooms_v2a)
- Badger Escape (dr_badger_escape_rc1)
- Bandicoot Egypt (dr_bandicoot_egypt_v8)
- Bank (Workshop)
- Bazinga Remake (dr_bazinga_remake_b1b)
- Bearun (dr_bearun_vrs2b)
- Berlin Redux (Workshop)
- Black Mesa (dr_blackmesa_v3b)
- Block (vsh_dr_block_v9)
- Bog (dr_bog_v2fix2)
- Boomer Shooter (dr_boomershooter_b8c)
- Bootcamp (Workshop)
- Buildings (dr_buildings_v4a)
- Carnival Redux (Workshop)
- Castle Steveh (Workshop)
- Champion's Destiny (dr_champions_destiny_v2b)
- Chipper (Workshop)
- Chop Suey (dr_chop_suey_v2c)
- Cocainum 2 (dr_cocainum2_b1)
- Cocainum Ducks (vsh_dr_cocainum_ducks_final)
- CorPsyPas (dr_corpsypas_v2b)
- Crash Universe (vsh_dr_crash_universe_a3)
- Crypt NecroDancer (dr_cryptnecrodancer_v7)
- Cyber Tower (Workshop)
- Cyberpunk (dr_cyberpunk_v2_fix3)
- Danger Zone (dr_dangerzone_f1n4l)
- Deadhome (dr_deadhome_fixed2)
- Derelict Prime X (dr_derelict_prime_x)
- Divinity (dr_divinity_vfinal)
- Dlux Nightfall (dr_dlux_nightfall_v2_fixc)
- Dungeon (dr_dungeon_final)
- Dynamic (dr_dynamic_v1d)
- Egypt (dr_egypt_final_fix2)
- Etard (Workshop)
- Eugenics (Workshop)
- Express Train (dr_express_train_beta2)
- Fire Temple (dr_firetemple_b4a)
- Forest (vsh_dr_forest_b7_fix2)
- Forgotten Origin (dr_forgotten_origin_v2b)
- Foundry (vsh_dr_foundry_v6)
- Foursquare (dr_foursquare_b1)
- Fuck You (dr_fuck_you)
- Gold Fever (vsh_dr_goldfever_tf2_b4)
- Hellfire (dr_hellfire_v2)
- Hereafter (vsh_dr_hereafter_b4)
- Home Sweet Home (dr_home_sweet_home_v4)
- Horrors (dr_horrors)
- Hotline Miami (dr_hotline_miami_v8)
- Hourglass (Workshop)
- Iceworld (dr_iceworld_fix_v9)
- Industrial (dr_industrial_v2b)
- Ironworks (dr_ironworks_beta05)
- J's Arcade (dr_js_arcade_V13a)
- Jungle Mines (Workshop)
- L.A. Meltdown (Workshop)
- Lazytown Xmas (dr_lazytown_xmas)
- Lost Zones (dr_lostzones_v1c)
- Luigi's Mansion (dr_luigis_mansion_v1)
- Madfacility (dr_madfacility_final)
- Madlabs (dr_madlabs_final)
- Madness Combat (Workshop)
- Magic Missile (dr_magicmissile_v2b)
- Mandrill Maze (dr_mandrillmaze_v2_4)
- Manor (dr_manor_a4)
- Marioworld Redux (dr_marioworld_redux_final1)
- Minecraft Land (Workshop)
- Minecraft World (vsh_dr_minecraftworld_b4e)
- Minefarm (dr_minefarm_final)
- Minigames (dr_minigames_b7)
- Museum (dr_tf2_museum_v5_fix)
- Mysterious Underground (dr_mysterious_underground_v13)
- Neohorrors (Workshop)
- Neonoir Impossible (dr_neonoir_impossible_v10x)
- New Pork City (vsh_dr_newporkcity_v4)
- Newgrounds HQ (dr_newgrounds_hq_v5b2)
- Nighttown (dr_nighttown_v1_3)
- Nostalgia Roblox (Workshop)
- Office (Workshop)
- Outrun (Workshop)
- Pain Facility (dr_pain_facility)
- Paradoxal (Workshop)
- Pause Ahead (dr_pauseahead_v13)
- Pirate Adventure (dr_pirate_adventure_v2_8)
- Playstation (dr_playstation)
- Practical Intelligence Fortress (dr_pq_112)
- Psykopat (dr_psykopat_fix)
- Psykopat2 (dr_psykopat2_v2)
- R60D (Workshop)
- Retroland (dr_retroland_fix)
- Running (dr_running_v5)
- Runoff (dr_runoff)
- Safety First (dr_safety_first_final)
- Sawmill (dr_sawmill_final_fix2)
- Scooby Doo (dr_scooby_doo_v5a)
- SCP Run (Workshop)
- Simulacrum (dr_simulacrum_fix4)
- Sketchyrun (vsh_dr_sketchyrun_final2)
- Space (vsh_dr_space_v14)
- Space Colony (dr_spacecolony_v6)
- Spinner (Workshop)
- Spooky (dr_spooky)
- Stardust (Workshop)
- Steamworks (vsh_dr_steamworks_extreme_b3a)
- Stupidity (dr_stupidity_v2g)
- Super Mario 64 (dr_supermario64_v6b)
- Super Monkey Ball (dr_supermonkeyball_v4_3)
- Supermarket (Workshop)
- Tantrum (dr_tantrum)
- Texture (vsh_dr_texture_extreme_v4)
- TF2 Hotel (dr_tf2_hotel_v2)
- Time Travel (vsh_dr_time_travel_v5)
- Trollrun Redux (dr_trollrun_redux)
- Undertale (Workshop)
- Underworld Redux (dr_underworld_redux)
- Valve HQ (dr_valve_hq_beta2)
- Wastelabs (dr_wastelabs_a5)
- Waterrun (dr_waterrun_fin3)
- Waterworks (dr_waterworks_b2a)
- Windows XP (dr_windows_xp_cl)
- Winter Valley (dr_wintervalley_final_rsfix)
- Winterbase (Workshop)
- Winterhill (dr_winterhill_beta2_rsfix)
- Baseball (tfdb_baseball_rc1)
- Belts (tfdb_belts_v1)
- Blackout (tfdb_theblackout)
- Blockland (tfdb_blockland_v5_5)
- Box Sides (tfdb_box_sides_a3)
- Broken Glass (tfdb_brokenglass_b4_jugfix1)
- Bustle (Workshop)
- BWCell (Workshop)
- Castle (tfdb_castle)
- Catland (tfdb_catland_v1)
- Crossing (tfdb_crossing_b2b)
- Cubic (tfdb_cubic_rc2)
- Dreambox (tfdb_dreambox_b2)
- Groove (tfdb_groove_v2)
- Hellspawn (tfdb_hellspawn_b2)
- Icebox (tfdb_icebox_v4)
- Icecave (tfdb_icecave_v2_2)
- Litnium (tfdb_lithium_jugfix)
- Mandrill Maze (tfdb_mandrillmaze_v1_2)
- Marinadrill (tfdb_marinadrill_final)
- Marvelous (tfdb_marvelous_b4)
- Medieval Tower (tfdb_medievaltower_fixed)
- Mirage (tfdb_mirage_a)
- Mirror Mirror (tfdb_mirrormirror)
- Mountainum (tfdb_mountainium_b2)
- Nerv (tfdb_nerv_v1)
- Night Colosseum (tfdb_nightcolosseum_v2)
- Octagon (tfdb_octagon_a5_fix)
- Onett (tfdb_onett_final_2)
- Orbital (tfdb_orbital_rc1)
- Party Island (tfdb_partyisland_v3)
- Portal Force (tfdb_portal_force_rc1)
- Reduction (tfdb_reduction_a6)
- Ring (db_ring_b4)
- Ring Slag (tfdb_ring_slag_a4)
- Risky Heights (Workshop)
- Rooftop (tfdb_rooftops_rc6)
- Room 21 (tfdb_room21_v2a)
- Secret Pizza Tower (Workshop)
- Shapes (Workshop)
- Space Box (tfdb_spacebox_a2)
- Spire (db_spire_v1)
- Split (tfdb_split_final)
- Star Ship (Workshop)
- Starlight (Workshop)
- Summoning Grounds (tfdb_summoning_grounds_v1)
- Swag Rocket (tfdb_swagrocket)
- Tennis (tfdb_tennis)
- Tool Sheds (tfdb_toolsheds_b4)
- Trepidation (tfdb_trepidation_v4a)
- Vent (tfdb_vent_a3)
- Virtual (tfdb_virtual_v1b)
- Wii Sports Tennis (Workshop)
- Wii Sports Tennis Night (Workshop)
- Backlot (Workshop)
- Backlot Event (Workshop)
- Blackwood Valley (arena_blackwood_valley)
- Bobcat (arena_bobcat_b1)
- Byre (arena_byre)
- Chess (Workshop)
- Crosstalk (Workshop)
- Deadlock (arena_deadlock_a2)
- Discovery (Workshop)
- Dust2 (Workshop)
- Ferrous (Workshop)
- Granary Storm (Arena) (Workshop)
- Kemptown (Workshop)
- Mochville (arena_mochville_b4)
- Necropolis (Workshop)
- Phantom (Workshop)
- Powercore (Workshop)
- Reservoir (Workshop)
- Rivet (Workshop)
- Rooftop (Workshop)
- Scorched (Workshop)
- Seashore (Workshop)
- Seize (Workshop)
- Shockwave (arena_shockwave_b1)
- Ski Mountain (arena_ski_mountain_a1)
- Staple (Workshop)
- Tinyrock (Workshop)
- Undergrowth (arena_undergrowth_b3b)
- Vessel (Workshop)
- Watchtower (arena_watchtower)
- Watchtower Event (Workshop)
- Yanqing (Workshop)
- Yunshu (Workshop)
- Axis (glass_axis)
- Basics (glass_basics)
- Bea 24 (glass_bea24)
- Bloxxed (Workshop)
- Close Quarters (glass_closequarters_v2)
- Construct Site (glass_constructsite_v1)
- Grid (glass_grid_b2)
- Hex Snow (glass_hex_snow_tf2_fix)
- Mandrill Maze (glass_mandrillmaze_v2)
- Minecraft Massacre (glass_mc_massacre_final)
- Reservoir (glass_reservoir_b6c)
- Sandstone (glass_sandstone)
- Spiderweb (glass_spiderweb)
- Temple (glass_temple_tf2_rsfix)
- Vapor 420 (Workshop)
- Waka Waka (glass_wakawaka_v2)
- 2Fort (gg_2fort_a4)
- Bandicoot Arabia (gg_bandicoot_arabia_tf2)
- Bigrock (gg_bigrock_rc1)
- Bloodcov (Workshop)
- Burgstadt (Workshop)
- Cliffhanger (gg_cliffhanger)
- Coldshift (Workshop)
- Eve (Workshop)
- Logary (gg_logary_tf2_jugfix)
- Mannworks (gg_mannworks_rc1)
- Minecraft (Workshop)
- Nucleus (gg_nucleus)
- Offblast (gg_offblast_final_rs)
- Orange Cross (Workshop)
- Sawmill (gg_sawmill)
- Standin (gg_standin_v2)
- Wuhu Town (Workshop)
- Badlands (KotH) (koth_badlands)
- Bloodcov (Workshop)
- Cairo (hh_cairo_a3)
- Coalplant (Workshop)
- Coldshift (Workshop)
- Dustbowl (cp_dustbowl)
- Facing Worlds (ctf_facing_worlds_2011)
- Granary (CP) (cp_granary)
- Gravel Pit (cp_gravelpit)
- Hangar (Workshop)
- Kong King (koth_king)
- Mandrill Match (hh_mandrillmatch_a4)
- Minecraft (Workshop)
- Nucleus (KotH) (koth_nucleus)
- Orange Cross (Workshop)
- Product (Workshop)
- Rotunda (koth_rotunda)
- Well (CP) (cp_well)
3% appearance rate
Minimum 24 players
49 maps in rotation
8 holiday maps in rotation
118 mapcycles in rotation
8 holiday mapcycles in rotation
- Area 52 [Advanced 1] (Workshop)
- Area 52 [Advanced 2] (Workshop)
- Area 52 [Expert] (Workshop)
- Autumnull [Tincan Termination] (mvm_autumnull_rc2)
- Bigrock [Bone Shaker] (mvm_bigrock)
- Bigrock [Broken Parts] (mvm_bigrock)
- Bigrock [Roguelike] (mvm_bigrock)
- Bloodlust (mvm_bloodlust_b6)
- Casino City [Cashgrab Chaos] (mvm_casino_city_b8)
- Caster (Guardian) [Blast Pit] (mvm_gd_caster2)
- Caster (Guardian) [Breaking Meltdown] (mvm_gd_caster2)
- Caster (Guardian) [Factory Fuel] (mvm_gd_caster2)
- Caster (Guardian) [Hiring and Firing] (mvm_gd_caster2)
- Caster (Guardian) [Roguelike] (mvm_gd_caster2)
- Coal Town [Cataclysm] (mvm_coaltown)
- Coal Town [CPU Slaughter] (mvm_coaltown)
- Coal Town [Ctrl+Alt+Destruction] (mvm_coaltown)
- Coal Town [Roguelike] (mvm_coaltown)
- Condemned [Thriller Terror] (mvm_condemned_b3)
- Condemned [Unholy Undead] (mvm_condemned_b3)
- Crown [Operation Deforestation] (mvm_crown_rc1)
- Cyberia [Frozen Freaks] (mvm_cyberia_rc6a)
- Cyberia [Launch Sequence] (mvm_cyberia_rc6a)
- Cyberia [Northern Lights] (mvm_cyberia_rc6a)
- Decoy [Crisis Without Credits] (mvm_decoy)
- Decoy [Data Demolition] (mvm_decoy)
- Decoy [Desperation] (mvm_decoy)
- Decoy [Disintegration] (mvm_decoy)
- Decoy [Disk Deletion] (mvm_decoy)
- Decoy [Doe's Drill] (mvm_decoy)
- Decoy [Roguelike] (mvm_decoy)
- Depot [Cottonwood Canyon] (Workshop)
- Depot [Stock Resupply] (Workshop)
- Doppler [Force Restart] (mvm_doppler_b12)
- Doppler [Roguelike] (mvm_doppler_b12)
- Doppler [Shortwave] (mvm_doppler_b12)
- Downtown [Advanced 1] (mvm_downtown_final4b)
- Downtown [Advanced 2] (mvm_downtown_final4b)
- Downtown [Expert] (mvm_downtown_final4b)
- Downtown [Roguelike] (mvm_downtown_final4b)
- Dusk [Duststorm Dissonance] (mvm_dusk_rc6)
- Frostwynd [Fiefdom Fiasco] (mvm_frostwynd_rc1)
- Ghost Town [Caliginous Caper] (mvm_ghost_town)
- Giza [Expert] (mvm_giza_b7)
- Goldpit [Expert] (mvm_goldpit_rc2)
- Goldpit [Gold Rush] (mvm_goldpit_rc2)
- Havana [Fisherman's Fury] (mvm_havana_b4a)
- Hellburg [Nightmare] (mvm_hellburg_final2)
- Hoovy Dam [Kinetic Energy] (mvm_hoovydam_b10)
- Intersection [Advanced] (mvm_intersection)
- Lotus [Watershed Waylay] (mvm_lotus_b6)
- Mann Co. HQ [Normal] (mvm_manncohq_v3)
- Mannhattan [Advanced 42] (mvm_mannhattan)
- Mannhattan [Empire Escalation] (mvm_mannhattan)
- Mannhattan [Metro Malice] (mvm_mannhattan)
- Mannhattan [Roguelike] (mvm_mannhattan)
- Mannworks [Machine Massacre] (mvm_mannworks)
- Mannworks [Mannslaughter] (mvm_mannworks)
- Mannworks [Mech Mutilation] (mvm_mannworks)
- Meltdown [Apocalypse] (mvm_meltdown_rc5)
- Meltdown [Australium Annihilation] (mvm_meltdown_rc5)
- Meltdown [Power-Station Pummel] (mvm_meltdown_rc5)
- Metro [Neon Nightmares] (mvm_metro_rc3)
- Metro [Synthwave Showdown] (mvm_metro_rc3)
- Minceraft [Cave Exploration] (mvm_minceraft_a13)
- Minceraft [Roguelike] (mvm_minceraft_a13)
- Morio [Normal] (Workshop)
- Oxidize [Garden Warfare] (mvm_oxidize_rc18)
- Oxidize [Inverted Incursion] (Workshop)
- Powerplant [Advanced 1] (mvm_powerplant_rc1)
- Powerplant [Advanced 2] (mvm_powerplant_rc1)
- Powerplant [Expert] (mvm_powerplant_rc1)
- Powerplant [Juicy Jitter] (mvm_powerplant_rc1)
- Powerplant [Roguelike] (mvm_powerplant_rc1)
- Radar [Recruits Recognition] (mvm_radar_b10)
- Radar [Recursive Reinforcement] (mvm_radar_b10)
- Radar [Rocky Ravage] (mvm_radar_b10)
- Rottenburg [Advanced 42] (mvm_rottenburg)
- Rottenburg [Roguelike] (mvm_rottenburg)
- Rust Valley [Expulsion] (mvm_rustvalley_rc4)
- Rust Valley [Requiem] (mvm_rustvalley_rc4)
- Rust Valley [Roadblock Retaliation] (mvm_rustvalley_rc4)
- Rust Valley [Smoked Souls] (mvm_rustvalley_rc4)
- Rust Valley [Titanic Tyranny] (mvm_rustvalley_rc4)
- Saxford [Security Review] (mvm_saxford_rc1)
- Saxford [Stoutyard Scrap] (mvm_saxford_rc1)
- Scrapyard [Techno Treachery] (Workshop)
- Sequoia [Advanced] (mvm_sequoia_rc4)
- Sequoia [Fiber Ops] (mvm_sequoia_rc4)
- Sharp [Autumnal Equinox] (mvm_sharp_rc9)
- Sharp [Fall Out] (mvm_sharp_rc9)
- Sharp [Hazey Maze] (mvm_sharp_rc9)
- Shiver Peak [Boreal Perseverance] (mvm_shiverpeak_rc3)
- Shiver Peak [Coldfront Coalition] (mvm_shiverpeak_rc3)
- Shiver Peak [Glacial Crash] (mvm_shiverpeak_rc3)
- Shiver Peak [Ice Breaker] (mvm_shiverpeak_rc3)
- Shiver Peak [Shudder] (mvm_shiverpeak_rc3)
- Silent Sky [Aerial Stupidity] (mvm_silentsky_rc4)
- Spacepost [Expert] (mvm_spacepost_rc1)
- Spacepost [Pisses On The Moon] (mvm_spacepost_rc1)
- Spacepost [Stardust Crusade] (mvm_spacepost_rc1)
- Spacepost [Wormhole Wreck] (mvm_spacepost_rc1)
- Steep [Advanced] (mvm_steep_rc3a)
- Teien [Expert] (mvm_teien_rc6)
- Teien [Onsen Onslaught] (mvm_teien_rc6)
- Teien [Roguelike] (mvm_teien_rc6)
- Tensai [Advanced] (mvm_tensai_rc3)
- Tensai [Expungement] (mvm_tensai_rc3)
- Trailer [First To Fall] (mvm_trailer)
- Trailer [Primeval Pummeling] (mvm_trailer)
- Trainyard [Advanced] (Workshop)
- Transmission [Jammer Jeopardy] (mvm_transmission_rc7a)
- Transmission [Trans-Signal Terror] (mvm_transmission_rc7a)
- Transmission [White Noise] (mvm_transmission_rc7a)
- Underground [Advanced 1] (Workshop)
- Underground [Advanced 2] (Workshop)
- Underground [Expert] (Workshop)
- Underground [Unorthodox Tech] (Workshop)
- Waterfront [Advanced] (mvm_waterfront_rc3)
- Waterfront [Intermediate] (mvm_waterfront_rc3)
- Waterlogged [Winter's Bite] (mvm_waterlogged_rc4g)
- Wharf [Pier Pumble] (mvm_wharf_s76)
- Yiresa [Mechanized Mayhem] (mvm_yiresa_rc5a)
- Yiresa [Roguelike] (mvm_yiresa_rc5a)
- Yiresa [Table Flip] (mvm_yiresa_rc5a)
- Yiresa [Torrent Territory] (mvm_yiresa_rc5a)
- 2Chamber (Workshop)
- 2Fort NeoCity (Workshop)
- 5Gorge (cp_5gorge)
- Abandoned Upward (Workshop)
- Americana (Workshop)
- Angkor (Workshop)
- Ashville (Workshop)
- Asteroid Redux (Workshop)
- Atom Smash (Workshop)
- Badcoastbarnward (pl_badcoastbarnward_a5)
- Banana Bay (plr_bananabay)
- Blizzard Bowl (Workshop)
- Boatload (Workshop)
- Boulder (Workshop)
- Brooklynn (Workshop)
- Bruhstbowl (Workshop)
- Calamity (Workshop)
- Canarium (Workshop)
- Carnival of Carnage (sd_doomsday_event)
- Cliffhanger (Workshop)
- Conveyance Spring (Workshop)
- Copperhead (Workshop)
- Cornwater (Workshop)
- Cowerhouse (Workshop)
- Crypt (Workshop)
- Degroot Keep (cp_degrootkeep)
- Degroot Keep Xmas (cp_degrootkeep_xmas)
- DeGroot Keep Your Guns (Workshop)
- Dustbowl (cp_dustbowl)
- Egypt (cp_egypt_final)
- Enclosure (pl_enclosure_final)
- Extinction (Workshop)
- Firewatch (Workshop)
- Flood2 (Workshop)
- Frontier (pl_frontier_final)
- Frostwatch (cp_frostwatch)
- Gamma (Workshop)
- Ghost Fort (koth_lakeside_event)
- Ghostwatch (Workshop)
- Giants (Workshop)
- Gold Rush (pl_goldrush)
- Haarp (Workshop)
- Hardwood (cp_hardwood_final)
- Harter (Workshop)
- Helltrain (ctf_helltrain_event)
- Hightower (plr_hightower)
- Hoodoo (pl_hoodoo_final)
- Hybro (Workshop)
- Hydro (tc_hydro)
- Kinder (Workshop)
- Kong King (koth_king)
- Landfall (ctf_landfall)
- Los Muertos (koth_los_muertos)
- Luftangriff (Workshop)
- Mandrill Maze (ctf_mandrillmaze_b2)
- Mannhattan (Workshop)
- Mars (Workshop)
- Mojave (Workshop)
- Newbine (Workshop)
- Nipple Twister (Workshop)
- Nixie (Workshop)
- Nuclide (Workshop)
- Oasis (Workshop)
- Oasis Event (Workshop)
- Orange Event (Workshop)
- Oranges (Workshop)
- Outflow (Workshop)
- Phoenix (pl_phoenix)
- Powerhouse (cp_powerhouse)
- Product (Workshop)
- Reckoner (cp_reckoner)
- Reservoir (Workshop)
- Ridgetech (Workshop)
- Rottenburg (Workshop)
- Sandcastle (Workshop)
- Selbyen (pd_selbyen)
- Snakewater (cp_snakewater_final1)
- Snowbase (Workshop)
- Snowfall (ctf_snowfall_final)
- Snowplow (cp_snowplow)
- Staple (Workshop)
- Steel (cp_steel)
- Street (Workshop)
- Sultry (Workshop)
- Thunder Mountain (PL) (pl_thundermountain)
- Toucan (Workshop)
- Towerleap (Workshop)
- Undying Event (Workshop)
- Vanguard (cp_vanguard)
- Viaduct (koth_viaduct)
- Wutville (pl_wutville_event)
- Yellowvalley (Workshop)
- Wario Ware (warioware_redux_v5c)
- 100% Fort Juice (Workshop)
- Air Hockey (air_hockey)
- Aperture Science (koth_aperture_science_iiia)
- Atrocity (Workshop)
- Bananarama (af_bananarama)
- Bathroom (Workshop)
- Big City (Territorial Control) (Workshop)
- Billiards (Workshop)
- Bitconnect (Workshop)
- Black Mesa (cp_blackmesa_final)
- Bomberman Battle Game (Workshop)
- BONE ZONE (Workshop)
- Botines II (tf_botines_ii_a1)
- Boxblitz (pl_boxblitz_a1)
- Brutal (koth_brutal_a1)
- Caribbean (Workshop)
- Carousel (pd_carousel_b2a)
- Casserole (Workshop)
- Compound Course (Workshop)
- Construction (Workshop)
- Convoy (Workshop)
- DeGroot Ville (Workshop)
- Dog Bread (Workshop)
- Donkey Kong (Workshop)
- Dust2 GunGame (Workshop)
- Effigy (Workshop)
- Egg War (ctf_eggwar_b2)
- Facing Worlds (ctf_facing_worlds_2011)
- Falling (koth_falling)
- Floor is Lava (Workshop)
- Goalrush (pass_goalrush_b2)
- Helms Deep (Workshop)
- Hikikomori Mall (Workshop)
- Homer Fly (Workshop)
- Infinite (Workshop)
- Inocentes (Workshop)
- Laserfight (Workshop)
- Leveled (Workshop)
- Mandrill Maze (ctf_mandrillmaze_b2)
- Mario Bros (cp_mario_bros_beta8)
- Meme Machine (Workshop)
- Merc's Paradise (Workshop)
- Minetest (Workshop)
- Monopoly (Workshop)
- Mr.E Highschool (Workshop)
- MW2 Highrise (Workshop)
- My Super Cool Map (koth_mysupercoolmap_a6)
- Nipple Twister (Workshop)
- Nuketown [One in the Chamber] (Workshop)
- Offcenter (Workshop)
- Ohho (cp_ohho)
- Orange Super Fort (cp_orange_superfort_tbrv3)
- Orange Toy Fort (cp_orange_toyfort_tbrv2)
- PAC-MAN (koth_pacman_wtf_b2)
- Pall Mall (Workshop)
- Party Island (Workshop)
- Rainbow Ride (Workshop)
- Rapture (af_rapture_b1a)
- Rashbi (Workshop)
- Rats Tequila (rats_tequila_b01)
- Rock Paper Glitter (Workshop)
- Roskilde Festival 2018 (af_roz18_a4)
- Sandvich (Workshop)
- Saw (Workshop)
- Seaplant (dom_seaplant_b0a)
- Sfoth (Workshop)
- Skating Rink (Workshop)
- Slendytubbies (Workshop)
- Steamed Hams (Workshop)
- TF2Craps (Workshop)
- The Underground War (Workshop)
- Tools (Workshop)
- Tower of Power (Workshop)
- Trainsawlaser (Workshop)
- Various Artists (koth_variousartists_rc4)
- Vehkon (arena_vehkon)
- VSH Distillery (vsh_distillery)
- VSH Hell of a Mann (Workshop)
- VSH Nucleus (vsh_nucleus)
- VSH Skirmish (vsh_skirmish)
- VSH Tinyrock (vsh_tinyrock)
- Waffle House (Workshop)
- Whomp's Fortress (Workshop)
- Wub Wub Wub (Workshop)
1% appearance rate
Minimum 16 players
4 maps in rotation
2 holiday maps in rotation
- Basalt (ph_basalt_a2)
- Big Butt (ph_bigbutt_beta_b2)
- Brawl (arena_brawl_b1)
- Bucket Hunt (ph_buckethunt_event_c1)
- Campsite (ph_campsite_a6)
- Canyon (ph_canyon_a1)
- Cargo (ph_cargo_b7)
- CC Hotel (Workshop)
- Chinatown (ph_chinatown_b1)
- Cliff Face (ph_cliffface_b1)
- Cloak (ph_cloak_v3)
- Competitively Viable (ph_competitively_viable_v1)
- Depot (Workshop)
- Devils Canyon (ph_devils_canyon_a1)
- Doublecross (ph_doublecross_a2)
- Farm (ph_farm_a5)
- Grass Land (ph_grassland_a1)
- Haul (ph_haul_a1c)
- Haunt (ph_haunt_b6)
- Kakariko (ph_kakariko_b1)
- Laboratory (ph_laboratory_rc1)
- Lumberyard (ph_lumberyard_a2)
- Mandrill Maze (ph_mandrillmaze_a3)
- Manor Event (ph_manor_event_a1)
- Manor Grounds (ph_manorgrounds_a3)
- Medieval (ph_medieval_a5)
- Mountain (ph_mountain_a2)
- Nightclub (ph_nightclub_v2)
- Northural (ph_northural_a2)
- Oasis (ph_oasis_a1)
- Other Side (ph_otherside_a1)
- Petit Courtyard (ph_petitcourtyard_v1b)
- Ravage (arena_ravage_b1)
- Red Quarters (ph_redquarters_a6)
- Redstone (ph_redstone_a2)
- Sawmill (ph_sawmill_a2)
- Spooky Harvest (ph_spookyharvest_a3)
- Spooky Ravine (spooky_ravine_a1)
- Spooky Switcheroo (ph_spooky_switcheroo_rc2e)
- Storm Front (arena_storm_b1c)
- Suijin (ph_suijin_v2)
- Switcheroo (ph_switcheroo_a4)
- Timber Town (ph_timbertown_a3)
- Turbine (ph_turbine_b1)
- Viaduct (ph_viaduct_v2a)
- Warehouse (ph_warehouse_b1)
- Watchtower (ph_watchtower_a1)
- Water Mill (ph_watermill_a1)
- Woods (ph_woods_a1)
- Ahau (Workshop)
- Alamo Event (Workshop)
- Arctic (koth_arctic_b3)
- Backlot (Workshop)
- Backlot Event (Workshop)
- Badwater Basin Snowy (Workshop)
- Blood Crystal Event (Workshop)
- Brickyard Event (Workshop)
- Byre (arena_byre)
- Carnival of Carnage (sd_doomsday_event)
- Cauldron (koth_bagel_event)
- Crossfire (arena_crossfire_geefix)
- Crosstalk (Workshop)
- Crypt (Workshop)
- Degroot Creep (Workshop)
- Dust City (Workshop)
- Dustbowl Event (Workshop)
- Elvvis (Workshop)
- Eros (Workshop)
- Eyeaduct (koth_viaduct_event)
- Flood (Workshop)
- Flood2 (koth_flood2_final)
- Forge (koth_forge_b3)
- Foundry (ctf_foundry)
- Frostward (Workshop)
- Gump (PD) (Workshop)
- Hazyfort (Workshop)
- Horizon (Workshop)
- Horsemann Hill (Workshop)
- Hydropower Event (Workshop)
- Hyperline (Workshop)
- Ice Tower (Workshop)
- Jinglejam (Workshop)
- Megalo (koth_megalo)
- Mossrock (cp_mossrock)
- Namicott Jungle (Workshop)
- No Man's Skybox (cp_no_mans_skybox_a5a)
- Offblast (arena_offblast_final)
- Phantom (Workshop)
- Pyre (Workshop)
- Ramjam (Workshop)
- Random Brick (arena_random_brick_a2)
- Ravine Event (Workshop)
- Reservoir (Workshop)
- Scarab (Workshop)
- Seashore (Workshop)
- Seize (Workshop)
- Sinshore (Workshop)
- Smalltime (Workshop)
- Snow Valley (Workshop)
- SnowVille (pd_snowville_event)
- Snowylake (Workshop)
- Spellway (Workshop)
- Spookeyridge (cp_spookeyridge)
- Standin Event (Workshop)
- Staple (Workshop)
- Stoneyridge (Workshop)
- Tomb (Workshop)
- Tundratown (Workshop)
- Watchtower (arena_watchtower)
- Watchtower Event (Workshop)
- Watergate (pd_watergate)
- Well Event (Workshop)
10% appearance rate
Minimum 16 players
8 maps in rotation
4 holiday maps in rotation
- Abandoned (scp_abandoned_v2_1)
- City (scp_city_v2)
- Containment Breach (scp_cb_starforged_a7)
- Fortress Classic (scp_fortress_classic2)
- Fortress Deluxe (scp_fortress_v6test)
- Fortress Event (scp_fortress_halloween_fix2)
- Mandrill Maze (scp_mandrillmaze_beta)
- Minecraft (scp_minecraft_deluxe_v2)
- Rebake (scp_rebake_a8)
- Turtle Attack (Workshop)
- Turtle Defense (Workshop)
- Turtle Support (scp_turtle_support_b13)
- Battleship (sb_battleships_b2)
- Citypeak (sb_citypeak_v2)
- Complex (sb_complex_b1)
- Cosmic Altar (sb_cosmic_altar_b1)
- Deserted Canyon (sb_deserted_canyon_b6)
- Fort Blast Pro (Workshop)
- Helix (sb_helix_v1b_rsfix)
- Highrise (sb_highrise_rc1)
- Honey (sb_honey_a2)
- Icarus (sb_icarus_v4)
- Icee (Day) (sb_icee_day)
- Icee (Night) (sb_icee_night)
- Iron Temple (sb_iron_temple_b4)
- Islands (sb_islands_b3_rsfix)
- Mandrill Maze (sb_mandrillmaze_v2_1)
- Master League (sb_masterleague_v4)
- Nitefight (sb_nitefight_final3_jugfix)
- Oildrum Alley (sb_oildrum_alley_rc6)
- Ovni (sb_ovni_v1_rsfix)
- Pathways (sb_pathways_v2_rsfix)
- Skybrawl (sb_skybrawl_v1)
- Skylab (sb_skylab_final)
- Skyscraper (sb_skyscraper_beta2_jugfix1)
- Spaceland (sb_spaceland_v2)
- SSB Hyrule 64 (sb_ssbhyrule64_v7)
- Sundust (Workshop)
- Temple (sb_temple_v2)
- Torii (Workshop)
- Vapor Bros (sb_vapor_bros_beta_v3_musfix)
- WarioWare Inc. (sb_wariowareinc_v2_1)
- Winc (sb_winc_b2)
- 2Fort (ctf_2fort)
- 2Fort Invasion (ctf_2fort_invasion)
- 2Fort With A Twist (Workshop)
- 5Gorge (cp_5gorge)
- Abyss (Workshop)
- Altitude (cp_altitude)
- Antiquity (Workshop)
- Ashville (Workshop)
- Atom Smash (Workshop)
- Badlands (Arena) (arena_badlands)
- Badlands (CP) (cp_badlands)
- Badlands (KotH) (koth_badlands)
- Badwater Basin (pl_badwater)
- Bagel (Workshop)
- Banana Bay (plr_bananabay)
- Barnblitz (pl_barnblitz)
- Blacksite (Workshop)
- Bloodwater (pl_bloodwater)
- Bonesaw (plr_hacksaw_event)
- Borneo (pl_borneo)
- Brazil (koth_brazil)
- Bread Space (pl_breadspace)
- Brew (Workshop)
- Brickyard (pass_brickyard)
- Brimstone (pl_fifthcurve_event)
- Brine (Workshop)
- Burghausen (Workshop)
- Byre (arena_byre)
- Cabrakan (Workshop)
- Camp Saxton (Workshop)
- Canaveral (Workshop)
- Canopy (Workshop)
- Carnival of Carnage (sd_doomsday_event)
- Cascade (koth_cascade)
- Cashworks (pl_cashworks)
- Cauldron (koth_bagel_event)
- Chilly (pl_chilly)
- Circus (Workshop)
- Cloak (cp_cloak)
- Coal Pit (cp_gravelpit_snowy)
- Coldfront (cp_coldfront)
- Conveyance Spring (Workshop)
- Cowerhouse (Workshop)
- Cursed Cove (pd_cursed_cove_event)
- Databank (Workshop)
- Degroot Keep (cp_degrootkeep)
- District (pass_district)
- Doomsday (sd_doomsday)
- Double Cross (ctf_doublecross)
- Doublefrost (ctf_doublecross_snowy)
- Downward (Workshop)
- Dungeon (Workshop)
- Dusk (cp_dusk_rc1)
- Dustbowl (cp_dustbowl)
- Egypt (cp_egypt_final)
- Empire (Workshop)
- Enclosure (pl_enclosure_final)
- Erebus (cp_ambush_event)
- Evergreen (Workshop)
- Eyeaduct (koth_viaduct_event)
- Farmageddon (pd_farmageddon)
- Farmed (Workshop)
- Fastlane (cp_fastlane)
- Foundry (ctf_foundry)
- Foundry (cp_foundry)
- France (Workshop)
- Freight (cp_freight_final1)
- Frontier (pl_frontier_final)
- Frostcliff (pl_frostcliff)
- Frostwatch (cp_frostwatch)
- Geomance (Workshop)
- Ghost Fort (koth_lakeside_event)
- Ghoulpit (pl_sludgepit_event)
- Giants (Workshop)
- Gold Rush (pl_goldrush)
- Gorge (CP) (cp_gorge)
- Gorge (CTF) (ctf_gorge)
- Gorge Event (cp_gorge_event)
- Granary (Arena) (arena_granary)
- Granary (CP) (cp_granary)
- Gravel Pit (cp_gravelpit)
- Gravestone (pl_rumble_event)
- Graveyard (arena_lumberyard_event)
- Great North (Workshop)
- Gullywash (cp_gullywash_final1)
- Gump (PD) (Workshop)
- Hadal (Workshop)
- Hades (Workshop)
- Hangar (Workshop)
- Hardwood (cp_hardwood_final)
- Harvest (koth_harvest_final)
- Harvest Event (koth_harvest_event)
- Hassle Castle (pl_hasslecastle)
- Hellfire (ctf_hellfire)
- Hellpower (Workshop)
- Hellstone (pl_millstone_event)
- Helltower (plr_hightower_event)
- Helltrain (ctf_helltrain_event)
- Highpass (koth_highpass)
- Hightower (plr_hightower)
- HolyHell (Workshop)
- Hoodoo (pl_hoodoo_final)
- Hoto (Workshop)
- Hydro (tc_hydro)
- Iglesia (Workshop)
- Infestation (Workshop)
- Jinn (Workshop)
- Junction (cp_junction_final)
- Kalinka (Workshop)
- Kemptown (Workshop)
- Kong King (koth_king)
- Lakeside (koth_lakeside_final)
- Landfall (ctf_landfall)
- Laughter (koth_slaughter_event)
- Lazarus (koth_lazarus)
- Los Muertos (koth_los_muertos)
- Lumberyard (arena_lumberyard)
- Mann Manor (cp_manor_event)
- Maple Ridge Event (koth_maple_ridge_event)
- Megalo (koth_megalo)
- Mercenary Park (cp_mercenarypark)
- Meridian (tc_meridian_rc3)
- Metalworks (cp_metalworks)
- Mirrored Barnblitz (Workshop)
- Mirrored Goldrush (Workshop)
- Mirrored Hoodoo (Workshop)
- Mirrored Hydro (Workshop)
- Mirrored Upward (Workshop)
- Moldergrove (koth_undergrove_event)
- Monster Bash (pd_monster_bash)
- Moonshine Event (koth_moonshine_event)
- Morrigan Alley (Workshop)
- Mossrock (cp_mossrock)
- Mountain Lab (cp_mountainlab)
- Nightfall (plr_nightfall_final)
- Nucleus (Arena) (arena_nucleus)
- Nucleus (KotH) (koth_nucleus)
- Offblast (arena_offblast_final)
- Oodooh (Workshop)
- Osiris (Workshop)
- Overgrown (Workshop)
- Panic (plr_panic_b2)
- Paris (Workshop)
- Pelican Peak (ctf_pelican_peak)
- Perks (Workshop)
- Phoenix (pl_phoenix)
- Pier (pl_pier)
- Pipeline (plr_pipeline)
- Pit of Death (pd_pit_of_death_event)
- Polar (pl_coal_event)
- Poo Rush (Workshop)
- Poodoo (Workshop)
- Powerhouse (cp_powerhouse)
- Prankward (Workshop)
- Precipice (pl_precipice_event_final)
- Probed (koth_probed)
- Process (cp_process_final)
- Ravine (arena_ravine)
- Reckoner (cp_reckoner)
- Relic (Workshop)
- Rotunda (koth_rotunda)
- Rumford (pl_rumford_event)
- Rush (Workshop)
- Sandcastle (Workshop)
- Sawmill (Arena) (arena_sawmill)
- Sawmill (CTF) (ctf_sawmill)
- Sawmill (KotH) (koth_sawmill)
- Selbyen (pd_selbyen)
- Sharkbay (koth_sharkbay)
- Shit (pl_shit_final1)
- Sinshine (cp_sunshine_event)
- Sinthetic (koth_synthetic_event)
- Slasher (koth_slasher)
- Slaughter (Workshop)
- Slime (Workshop)
- Smalltime (Workshop)
- Snakewater (cp_snakewater_final1)
- Snobed (Workshop)
- Snowfall (ctf_snowfall_final)
- Snowplow (cp_snowplow)
- SnowVille (pd_snowville_event)
- Snowycoast (pl_snowycoast)
- Spellway (Workshop)
- Spineyard (Workshop)
- Spookeyridge (cp_spookeyridge)
- Standin (cp_standin_final)
- Steel (cp_steel)
- Suijin (koth_suijin)
- Sulfur (cp_sulfur)
- Sunshine (cp_sunshine)
- Swiftwater (pl_swiftwater_final1)
- Terror (pl_terror_event)
- Thunder Mountain (CTF) (ctf_thundermountain)
- Thunder Mountain (PL) (pl_thundermountain)
- Tidal (Workshop)
- Timbertown (pass_timbertown)
- Topsoil (Workshop)
- tsevraH (Workshop)
- Turbine (ctf_turbine)
- Upward (pl_upward)
- Valentine (Workshop)
- Vanguard (cp_vanguard)
- Venice (pl_venice)
- Viaduct (koth_viaduct)
- Watchtower (arena_watchtower)
- Watergate (pd_watergate)
- Well (Arena) (arena_well)
- Well (CP) (cp_well)
- Well (CTF) (ctf_well)
- Wutville (pl_wutville_event)
- Ye Olde Harveste (Workshop)
- Yukon (cp_yukon_final)
- Zinkenite Valley (cp_zinkenite_b3a)
- Abandoned Upward (Workshop)
- Alpen (pl_alpen_rc1)
- Angkor (Workshop)
- Badcoastbarnward (pl_badcoastbarnward_a5)
- Badwater Basin Dark (pl_badwater_dark)
- Badwater Basin Noclip (pl_badwater_noclip)
- Badwater Basin Rainy (Workshop)
- Badwater Basin Snowy (Workshop)
- Badwater Basin Tilt (Workshop)
- Banana Bay (plr_bananabay)
- Beerbowl (Workshop)
- Bloodwater (pl_bloodwater)
- Bonesaw (plr_hacksaw_event)
- Borax (pl_borax_rc2)
- Borneo (pl_borneo)
- Boundary (Workshop)
- Brimstone (pl_fifthcurve_event)
- Cactus Canyon Redux (Workshop)
- Calamity (Workshop)
- Camber (Workshop)
- Cashworks (pl_cashworks)
- Cornfarm (pl_cornfarm_rc)
- Cornwater (Workshop)
- Corruption (Workshop)
- Enclosure (pl_enclosure_final)
- Eruption (Workshop)
- Escarpment (Workshop)
- Fifthcurve (Workshop)
- Frontier (pl_frontier_final)
- Frostward (Workshop)
- Ghoulpit (pl_sludgepit_event)
- Gold Rush (pl_goldrush)
- Gravestone (pl_rumble_event)
- Halfacre (Workshop)
- Hassle Castle (pl_hasslecastle)
- Haywire (Workshop)
- Hellstone (pl_millstone_event)
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100% appearance rate
Minimum 6 players
72 maps in rotation
11 holiday maps in rotation
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