Map List

This is a list of all maps and gamemodes in active rotation.

Gallery of Maps

Latest map updates

Startup Gamemode
5 maps in rotation
1 holiday maps in rotation
  • Aquatic Ruin (Workshop)
  • Aurora Mansion (Workshop)
  • Buzzies Dream Box (buzzies_dream_box_v1)
  • Mario Kart 2 (Workshop)
  • Mario Kart 2012 Winter (MARIO_KART_2012_b3_winter)
  • Sky Archive (Workshop)
50% appearance rate
6 to 32 players
13 maps in rotation
2 holiday maps in rotation
  • Blackout (bm_blackout_v1)
  • Bob (bm_bob_b4c)
  • Bomberman4 (bm_bomberman4)
  • Break Break (bm_breakbreak_a2)
  • Detonation Store (bm_detonation_store_a1)
  • Magic Missile (bm_magicmissile_beta3)
  • Mandrill Maze (bm_mandrillmaze_fix)
  • Mario (bm_mario_v3)
  • Minecraft (bm_minecraft_beta)
  • Multi (bm_multi_a1)
  • Reservoir (bm_reservoir_b4)
  • Simple (bm_simple_v1)
  • Teleporta (bm_teleporta_a1)
  • Temple of Ninja Masters (Workshop)
  • Tower (Workshop)
50% appearance rate
Minimum 6 players
64 maps in rotation
9 holiday maps in rotation
33% appearance rate
68 maps in rotation
2 holiday maps in rotation
  • 10x Remastered [Tier 1] (surf_10x_tf2_remastered_fix5)
  • AG Texture [Tier 1] (surf_ag_texture_final)
  • Akai [Tier 1] (surf_akai_f1n4l_doorfix)
  • Amplitude Encore [Tier 2] (surf_amplitude_encore_bfix_1)
  • Amplitude Light [Tier 2] (surf_amplitude_light_bfix_4b)
  • Aurantia Grisea [Tier 1] (surf_aurantia-grisea)
  • Autumnal [Tier 3] (surf_autumnal_final)
  • Badlands [Tier 1] (surf_badlands_r1)
  • Blackout [Tier 3] (surf_blackout_v3)
  • Boost for Thirty [Tier 1] (surf_boost_for_thirty_remix)
  • Chaos [Tier 1] (surf_chaos_fix_tf2_v3)
  • Code Protected [Tier 1] (surf_codeprotected_v2_fix)
  • Complex [Tier 2] (surf_complex_b2)
  • Congo Black [Tier 1] (surf_congo_black)
  • Congo Toad [Tier 1] (Workshop)
  • Coralis [Tier 3] (surf_coralis_bfix_1b)
  • Crater [Tier 3] (surf_crater_v2a)
  • Crzyfrog [Tier 1] (surf_crzyfrog_reloaded)
  • Derpis [Tier 1] (surf_derpis_clean_combat_fix)
  • Digital [g] [Tier 1] (surf_digital[g]beta_fixed)
  • Elites [Tier 1] (surf_elites-v1)
  • Flux [Tier 1] (surf_flux_arena_b3)
  • Flyin' Fortress [Tier 2] (surf_flyin_fortress_bfix_1a)
  • Forbidden Ways [Tier 1] (surf_forbidden_ways_reloaded)
  • G Force [Tier 1] (surf_gforce)
  • Graphia [Tier 2] (surf_graphia)
  • Halloween [Tier 2] (surf_halloween_v3a)
  • Halofuse [Tier 1] (surf_halofuse_v2f)
  • Hang Time [Tier 1] (surf_hang_time_reloaded_v2)
  • Heaven [Tier 4] (surf_heaven_rsfix)
  • Horizon [Tier 1] (Workshop)
  • Japan [Tier 1] (surf_dm_japan_v2_b8)
  • Lament [Tier 2] (Workshop)
  • Legendary [Tier 1] (surf_legendary_lite_fix_v3)
  • Lullaby [Tier 2] (surf_lullaby_vc)
  • Lullaby Redone [Tier 2] (surf_lullaby_redone_rc1)
  • Meister [Tier 1] (surf_meister_v3_final2)
  • Minuet [Tier 1] (surf_minuet_v1p)
  • Missing No [Tier 2] (surf_missing_no_fix)
  • Monsterween [Tier 1] (surf_monsterween_v2)
  • Nameless [Tier 4] (surf_nameless)
  • Network 2013 [Tier 3] (surf_network_2013_bfix_1a)
  • Overcast [Tier 1] (surf_overcast_v1)
  • Overlook [Tier 1] (surf_overlook_v2_nomusic)
  • Peppermint [Tier 1] (surf_peppermint_v7c_clean2)
  • Pox [Tier 1] (surf_pox)
  • Prelude [Tier 1] (surf_prelude_b3p)
  • Pulse [Tier 1] (surf_pulse_v2)
  • Quack [Tier 2] (surf_quack_v2)
  • Rainbow [Tier 2] (surf_rainbow_v4)
  • Rebound [Tier 1] (surf_rebound_v1)
  • Resist [Tier 1] (surf_ny_resist_t30)
  • Stickybutt [Tier 4] (surf_stickybutt_bfix_1a)
  • Sundown [Tier 2] (surf_sundown_bfix_1)
  • Super Mario [Tier 1] (surf_supermario_tf2)
  • Surf [Tier 2] (surf_surf_v3)
  • Swamp [Tier 1] (surf_swamp_v1c)
  • Telstar [Tier 2] (surf_telstar_b4)
  • Tensile [Tier 2] (surf_tensile)
  • The Gloaming [Tier 1] (surf_the_gloaming_v2)
  • Thriller [Tier 1] (surf_tf_thriller_v2_fix)
  • Torrent [Tier 2] (surf_torrent_v1b)
  • Twilight [Tier 3] (surf_twilight_rc2)
  • Under Earth [Tier 1] (surf_underearth_v2)
  • Utopia [Tier 1] (Workshop)
  • Velocity [Tier 1] (surf_ctf_velocity_tf2_v1)
  • Venice [Tier 1] (Workshop)
  • Whimsy [Tier 1] (surf_whimsy)
  • Zaza [Tier 1] (surf_zaza)
  • Zealand [Tier 2] (surf_zealand_combat_1)
100% appearance rate
Minimum 8 players
114 maps in rotation
8 holiday maps in rotation
  • 4Halls (Workshop)
  • Area 51 (dr_area_51_b1_jugfix2)
  • Backrooms (dr_backrooms_v2a)
  • Badger Escape (dr_badger_escape_rc1)
  • Bandicoot Egypt (dr_bandicoot_egypt_v8)
  • Bank (Workshop)
  • Bazinga Remake (dr_bazinga_remake_b1b)
  • Bearun (dr_bearun_vrs2b)
  • Berlin Redux (Workshop)
  • Black Mesa (dr_blackmesa_v3b)
  • Block (vsh_dr_block_v9)
  • Bog (dr_bog_v2fix2)
  • Boomer Shooter (dr_boomershooter_b8c)
  • Bootcamp (Workshop)
  • Buildings (dr_buildings_v4a)
  • Castle Steveh (Workshop)
  • Champion's Destiny (dr_champions_destiny_v2b)
  • Chipper (Workshop)
  • Chop Suey (dr_chop_suey_v2c)
  • Cocainum 2 (dr_cocainum2_b1)
  • Cocainum Ducks (vsh_dr_cocainum_ducks_final)
  • CorPsyPas (dr_corpsypas_v2b)
  • Crash Universe (vsh_dr_crash_universe_a3)
  • Crypt NecroDancer (dr_cryptnecrodancer_v7)
  • Cyber Tower (dr_cybertower_v3)
  • Cyberpunk (dr_cyberpunk_v2_fix3)
  • Danger Zone (dr_dangerzone_f1n4l)
  • Deadhome (dr_deadhome_fixed2)
  • Derelict Prime X (dr_derelict_prime_x)
  • Dlux Nightfall (dr_dlux_nightfall_v2_fixc)
  • Dungeon (dr_dungeon_final)
  • Egypt (dr_egypt_final_fix2)
  • Etard (Workshop)
  • Eugenics (Workshop)
  • Express Train (dr_express_train_beta2)
  • Fire Temple (dr_firetemple_b4a)
  • Forest (vsh_dr_forest_b7_fix2)
  • Forgotten Origin (dr_forgotten_origin_v2b)
  • Foundry (vsh_dr_foundry_v6)
  • Foursquare (dr_foursquare_b1)
  • Fuck You (dr_fuck_you)
  • Gold Fever (vsh_dr_goldfever_tf2_b4)
  • Hellfire (dr_hellfire_v2)
  • Hereafter (vsh_dr_hereafter_b4)
  • Home Sweet Home (dr_home_sweet_home_v4)
  • Horrors (dr_horrors)
  • Hotline Miami (dr_hotline_miami_v8)
  • Hourglass (Workshop)
  • Iceworld (dr_iceworld_fix_v9)
  • Industrial (dr_industrial_v2b)
  • Ironworks (dr_ironworks_beta05)
  • J's Arcade (dr_js_arcade_V13a)
  • Jungle Mines (Workshop)
  • L.A. Meltdown (Workshop)
  • Lazytown Xmas (dr_lazytown_xmas)
  • Lost Zones (dr_lostzones_v1c)
  • Luigi's Mansion (dr_luigis_mansion_v1)
  • Madfacility (dr_madfacility_v7b)
  • Madlabs (dr_madlabs_final)
  • Madness Combat (Workshop)
  • Magic Missile (dr_magicmissile_v2b)
  • Mandrill Maze (dr_mandrillmaze_v2_4)
  • Manor (dr_manor_a4)
  • Marioworld Redux (dr_marioworld_redux_final1)
  • Minecraft Land (Workshop)
  • Minecraft World (vsh_dr_minecraftworld_b4e)
  • Minefarm (dr_minefarm)
  • Minigames (dr_minigames_b7)
  • Museum (dr_tf2_museum_v5_fix)
  • Mysterious Underground (dr_mysterious_underground_v13)
  • Neohorrors (Workshop)
  • Neonoir Impossible (dr_neonoir_impossible_v10x)
  • New Pork City (vsh_dr_newporkcity_v4)
  • Newgrounds HQ (dr_newgrounds_hq_v7b_fix)
  • Nighttown (dr_nighttown_v1_3)
  • Nostalgia Roblox (Workshop)
  • Office (Workshop)
  • Outrun (Workshop)
  • Pain Facility (dr_pain_facility)
  • Paradoxal (Workshop)
  • Pause Ahead (dr_pauseahead_v13)
  • Pirate Adventure (dr_pirate_adventure_v2_8)
  • Playstation (dr_playstation)
  • Practical Intelligence Fortress (dr_pq_112)
  • Psykopat (dr_psykopat_fix)
  • Psykopat2 (dr_psykopat2_v2)
  • R60D (Workshop)
  • Retroland (dr_retroland_fix)
  • Running (dr_running_v5)
  • Runoff (dr_runoff)
  • Safety First (dr_safety_first_final)
  • Sawmill (dr_sawmill_final_fix2)
  • Scooby Doo (dr_scooby_doo_v5a)
  • SCP Run (Workshop)
  • Simpsons (dr_simpsons_ct_final1)
  • Simulacrum (dr_simulacrum_fix4)
  • Sketchyrun (vsh_dr_sketchyrun_final2)
  • Space (vsh_dr_space_v14)
  • Space Colony (dr_spacecolony_v6)
  • Spinner (Workshop)
  • Spooky (dr_spooky)
  • Stardust (Workshop)
  • Steamworks (vsh_dr_steamworks_extreme_b3a)
  • Stupidity (dr_stupidity_v2g)
  • Super Mario 64 (dr_supermario64_v6b)
  • Super Monkey Ball (dr_supermonkeyball_v4_3)
  • Supermarket (Workshop)
  • Tantrum (dr_tantrum)
  • Texture (vsh_dr_texture_extreme_v4)
  • TF2 Hotel (dr_tf2_hotel_v2)
  • Time Travel (vsh_dr_time_travel_v5)
  • Trollrun Redux (dr_trollrun_redux)
  • Undertale (Workshop)
  • Underworld Redux (dr_underworld_redux)
  • Valve HQ (dr_valve_hq_beta2)
  • Wastelabs (dr_wastelabs_a5)
  • Waterrun (dr_waterrun_fin3)
  • Waterworks (dr_waterworks_b2a)
  • Windows XP (dr_windows_xp_cl)
  • Winter Valley (dr_wintervalley_final_rsfix)
  • Winterbase (Workshop)
  • Winterhill (dr_winterhill_beta2_rsfix)
50% appearance rate
Minimum 4 players
52 maps in rotation
3 holiday maps in rotation
  • Baseball (tfdb_baseball_rc1)
  • Belts (tfdb_belts_v1)
  • Blackout (tfdb_theblackout)
  • Blockland (tfdb_blockland_v5_5)
  • Box Sides (tfdb_box_sides_a3)
  • Broken Glass (tfdb_brokenglass_b4_jugfix1)
  • Bustle (Workshop)
  • BWCell (Workshop)
  • Castle (tfdb_castle)
  • Catland (tfdb_catland_v1)
  • Crossing (tfdb_crossing_b2b)
  • Cubic (tfdb_cubic_rc2)
  • Dreambox (tfdb_dreambox_b2)
  • Groove (tfdb_groove_v2)
  • Hellspawn (tfdb_hellspawn_b2)
  • Icebox (tfdb_icebox_v4)
  • Icecave (tfdb_icecave_v2_2)
  • Litnium (tfdb_lithium_jugfix)
  • Mandrill Maze (tfdb_mandrillmaze_v1_2)
  • Marinadrill (tfdb_marinadrill_final)
  • Marvelous (tfdb_marvelous_b4)
  • Medieval Tower (tfdb_medievaltower_fixed)
  • Mirage (tfdb_mirage_a)
  • Mirror Mirror (tfdb_mirrormirror)
  • Mountainum (tfdb_mountainium_b2)
  • Nerv (tfdb_nerv_v1)
  • Night Colosseum (tfdb_nightcolosseum_v2)
  • Octagon (tfdb_octagon_a5_fix)
  • Onett (tfdb_onett_final_2)
  • Orbital (tfdb_orbital_rc1)
  • Party Island (tfdb_partyisland_v3)
  • Portal Force (tfdb_portal_force_rc1)
  • Reduction (tfdb_reduction_a6)
  • Ring (db_ring_b4)
  • Ring Slag (tfdb_ring_slag_a4)
  • Risky Heights (Workshop)
  • Rocket Arena (Workshop)
  • Rooftop (tfdb_rooftops_rc6)
  • Room 21 (tfdb_room21_v2a)
  • Secret Pizza Tower (Workshop)
  • Shapes (Workshop)
  • Space Box (tfdb_spacebox_a2)
  • Spire (db_spire_v1)
  • Split (tfdb_split_final)
  • Star Ship (Workshop)
  • Starlight (Workshop)
  • Summoning Grounds (tfdb_summoning_grounds_v1)
  • Swag Rocket (tfdb_swagrocket)
  • Tennis (tfdb_tennis)
  • Tool Sheds (tfdb_toolsheds_b4)
  • Trepidation (tfdb_trepidation_v4a)
  • Vent (tfdb_vent_a3)
  • Virtual (tfdb_virtual_v1b)
  • Wii Sports Tennis (Workshop)
  • Wii Sports Tennis Night (Workshop)
50% appearance rate
Minimum 6 players
30 maps in rotation
4 holiday maps in rotation
50% appearance rate
Minimum 4 players
16 maps in rotation
  • Axis (glass_axis)
  • Basics (glass_basics)
  • Bea 24 (glass_bea24)
  • Bloxxed (Workshop)
  • Close Quarters (glass_closequarters_v2)
  • Construction Site (glass_constructsite_v1)
  • Grid (glass_grid_b2)
  • Hex Snow (glass_hex_snow_tf2_fix)
  • Mandrill Maze (glass_mandrillmaze_v2)
  • Minecraft Massacre (glass_mc_massacre_final)
  • Reservoir (glass_reservoir_b6c)
  • Sandstone (glass_sandstone)
  • Spiderweb (glass_spiderweb)
  • Temple (glass_temple_tf2_rsfix)
  • Vapor 420 (Workshop)
  • Waka Waka (glass_wakawaka_v2)
50% appearance rate
17 maps in rotation
  • 2Fort (gg_2fort_a4)
  • Bandicoot Arabia (gg_bandicoot_arabia_tf2)
  • Bigrock (gg_bigrock_rc1)
  • Bloodcov (Workshop)
  • Burgstadt (Workshop)
  • Cliffhanger (gg_cliffhanger)
  • Coldshift (Workshop)
  • Eve (Workshop)
  • Logary (gg_logary_tf2_jugfix)
  • Mannworks (gg_mannworks_rc1)
  • Minecraft (Workshop)
  • Nucleus (gg_nucleus)
  • Offblast (gg_offblast_final_rs)
  • Orange Cross (Workshop)
  • Sawmill (gg_sawmill)
  • Standin (gg_standin_v2)
  • Wuhu Town (Workshop)
50% appearance rate
18 maps in rotation
  • Badlands (KotH) (koth_badlands)
  • Bloodcov (Workshop)
  • Cairo (hh_cairo_a3)
  • Coalplant (Workshop)
  • Coldshift (Workshop)
  • Dustbowl (cp_dustbowl)
  • Facing Worlds (ctf_facing_worlds_2011)
  • Granary (CP) (cp_granary)
  • Gravel Pit (cp_gravelpit)
  • Hangar (Workshop)
  • Kong King (koth_king)
  • Mandrill Match (hh_mandrillmatch_a4)
  • Minecraft (Workshop)
  • Nucleus (KotH) (koth_nucleus)
  • Orange Cross (Workshop)
  • Product (Workshop)
  • Rotunda (koth_rotunda)
  • Well (CP) (cp_well)
3% appearance rate
Minimum 24 players
59 maps in rotation
10 holiday maps in rotation
135 mapcycles in rotation
10 holiday mapcycles in rotation
  • Area 52 [Advanced 1] (Workshop)
  • Area 52 [Advanced 2] (Workshop)
  • Area 52 [Expert] (Workshop)
  • Autumnull [Tincan Termination] (mvm_autumnull_rc2)
  • Bigrock [Bone Shaker] (mvm_bigrock)
  • Bigrock [Broken Parts] (mvm_bigrock)
  • Bigrock [Roguelike] (mvm_bigrock)
  • Casino City [Cashgrab Chaos] (mvm_casino_city_b8)
  • Caster (Guardian) [Blast Pit] (mvm_gd_caster2)
  • Caster (Guardian) [Breaking Meltdown] (mvm_gd_caster2)
  • Caster (Guardian) [Factory Fuel] (mvm_gd_caster2)
  • Caster (Guardian) [Hiring and Firing] (mvm_gd_caster2)
  • Caster (Guardian) [Roguelike] (mvm_gd_caster2)
  • Cliffside [Nemesis] (mvm_cliffside_b8)
  • Coal Town [Cataclysm] (mvm_coaltown)
  • Coal Town [Catastrophic Course] (mvm_coaltown)
  • Coal Town [CPU Slaughter] (mvm_coaltown)
  • Coal Town [Ctrl+Alt+Destruction] (mvm_coaltown)
  • Coal Town [Roguelike] (mvm_coaltown)
  • Coastrock [Coastal Cashout] (mvm_coastrock_rc1_1)
  • Condemned [Unholy Undead] (mvm_condemned_b3)
  • Crown [Operation Deforestation] (mvm_crown_rc1)
  • Cyberia [Frozen Freaks] (mvm_cyberia_rc6a)
  • Cyberia [Launch Sequence] (mvm_cyberia_rc6a)
  • Cyberia [Northern Lights] (mvm_cyberia_rc6a)
  • Decoy [Crisis Without Credits] (mvm_decoy)
  • Decoy [Data Demolition] (mvm_decoy)
  • Decoy [Desperation] (mvm_decoy)
  • Decoy [Disintegration] (mvm_decoy)
  • Decoy [Disk Deletion] (mvm_decoy)
  • Decoy [Doe's Drill] (mvm_decoy)
  • Decoy [Roguelike] (mvm_decoy)
  • Depot [Cottonwood Canyon] (Workshop)
  • Depot [Stock Resupply] (Workshop)
  • Dockyard [Android Annihilation] (mvm_dockyard_rc7)
  • Doppler [Force Restart] (mvm_doppler_b12)
  • Doppler [Roguelike] (mvm_doppler_b12)
  • Doppler [Shortwave] (mvm_doppler_b12)
  • Doppler [Vendetta] (mvm_doppler_b12)
  • Downtown [Advanced 1] (mvm_downtown_final4b)
  • Downtown [Advanced 2] (mvm_downtown_final4b)
  • Downtown [Expert] (mvm_downtown_final4b)
  • Downtown [Roguelike] (mvm_downtown_final4b)
  • Dusk [Duststorm Dissonance] (mvm_dusk_rc6)
  • Frostwynd [Fiefdom Fiasco] (mvm_frostwynd_rc1)
  • Ghost Town [Caliginous Caper] (mvm_ghost_town)
  • Giza [Expert] (mvm_giza_b7)
  • Goldpit [Expert] (mvm_goldpit_rc2)
  • Goldpit [Gold Rush] (mvm_goldpit_rc2)
  • Havana [Fisherman's Fury] (mvm_havana_b4a)
  • Hellburg [Nightmare] (mvm_hellburg_final2)
  • Hoovy Dam [Kinetic Energy] (mvm_hoovydam_b10)
  • Hurricane [Purple Rain] (mvm_hurricane_b6)
  • Intersection [Advanced] (mvm_intersection)
  • Isolation [Depression] (mvm_isolation_rc3)
  • Jungleworks [Nullified Processor] (mvm_jungleworks_rc1)
  • Jungleworks [Object Overflow] (mvm_jungleworks_rc1)
  • Lotus [Watershed Waylay] (Workshop)
  • Mann Co. HQ [Normal] (mvm_manncohq_v3)
  • Mannhattan [Advanced 42] (mvm_mannhattan)
  • Mannhattan [Empire Escalation] (mvm_mannhattan)
  • Mannhattan [Metro Malice] (mvm_mannhattan)
  • Mannhattan [Roguelike] (mvm_mannhattan)
  • Mannworks [Machine Massacre] (mvm_mannworks)
  • Mannworks [Mannslaughter] (mvm_mannworks)
  • Mannworks [Mech Mutilation] (mvm_mannworks)
  • Meltdown [Apocalypse] (mvm_meltdown_rc5)
  • Meltdown [Australium Annihilation] (mvm_meltdown_rc5)
  • Meltdown [Power-Station Pummel] (mvm_meltdown_rc5)
  • Metro [Neon Nightmares] (mvm_metro_rc3)
  • Metro [Synthetic Synthwave] (mvm_metro_rc3)
  • Metro [Synthwave Showdown] (mvm_metro_rc3)
  • Minceraft [Cave Exploration] (mvm_minceraft_a13)
  • Minceraft [Roguelike] (mvm_minceraft_a13)
  • Morio [Normal] (Workshop)
  • Nox [Detritus] (mvm_nox_b5)
  • Nox [Programmed Plains] (mvm_nox_b5)
  • Oilrig [Oilpocalypse] (mvm_oilrig_rc5a)
  • Oxidize [Garden Warfare] (mvm_oxidize_rc18)
  • Oxidize [Inverted Incursion] (Workshop)
  • Powerplant [Advanced 1] (mvm_powerplant_rc1)
  • Powerplant [Advanced 2] (mvm_powerplant_rc1)
  • Powerplant [Depredation] (mvm_powerplant_rc1)
  • Powerplant [Expert] (mvm_powerplant_rc1)
  • Powerplant [Juicy Jitter] (mvm_powerplant_rc1)
  • Powerplant [Power Struggle] (mvm_powerplant_rc1)
  • Powerplant [Roguelike] (mvm_powerplant_rc1)
  • Production [Molybdenum] (mvm_production_rc6)
  • Radar [Rocky Ravage] (mvm_radar_b10)
  • Rottenburg [Advanced 42] (mvm_rottenburg)
  • Rottenburg [Cybernetic Carnage] (mvm_rottenburg)
  • Rottenburg [Roguelike] (mvm_rottenburg)
  • Rust Valley [Expulsion] (mvm_rustvalley_rc4)
  • Rust Valley [Requiem] (mvm_rustvalley_rc4)
  • Rust Valley [Roadblock Retaliation] (mvm_rustvalley_rc4)
  • Rust Valley [Smoked Souls] (mvm_rustvalley_rc4)
  • Rust Valley [Titanic Tyranny] (mvm_rustvalley_rc4)
  • Saxford [Security Review] (mvm_saxford_rc1)
  • Saxford [Stoutyard Scrap] (mvm_saxford_rc1)
  • Scrapyard [Techno Treachery] (Workshop)
  • Sequoia [Advanced] (mvm_sequoia_rc4)
  • Sequoia [Fiber Ops] (mvm_sequoia_rc4)
  • Shank [Bloodlust] (Workshop)
  • Shank [Mourning Star] (Workshop)
  • Sharp [Autumnal Equinox] (mvm_sharp_rc9)
  • Sharp [Fall Out] (mvm_sharp_rc9)
  • Sharp [Hazey Maze] (mvm_sharp_rc9)
  • Shiver Peak [Boreal Perseverance] (mvm_shiverpeak_rc3)
  • Shiver Peak [Glacial Crash] (mvm_shiverpeak_rc3)
  • Shiver Peak [Ice Breaker] (mvm_shiverpeak_rc3)
  • Shiver Peak [Shattered Star] (mvm_shiverpeak_rc3)
  • Shiver Peak [Shudder] (mvm_shiverpeak_rc3)
  • Silent Sky [Aerial Stupidity] (mvm_silentsky_rc4)
  • Skangus [Sporulation] (mvm_skangus_rc9)
  • Spacepost [Expert] (mvm_spacepost_rc1)
  • Spacepost [Pisses On The Moon] (mvm_spacepost_rc1)
  • Spacepost [Stardust Crusade] (mvm_spacepost_rc1)
  • Spacepost [Wormhole Wreck] (mvm_spacepost_rc1)
  • Steep [Advanced] (mvm_steep_rc3a)
  • Teien [Expert] (mvm_teien_rc6)
  • Teien [Onsen Onslaught] (mvm_teien_rc6)
  • Teien [Roguelike] (mvm_teien_rc6)
  • Tensai [Advanced] (mvm_tensai_rc3)
  • Tensai [Dishonered Dynasty] (mvm_tensai_rc3)
  • Tensai [Expungement] (mvm_tensai_rc3)
  • Trailer [First To Fall] (mvm_trailer)
  • Trailer [Primeval Pummeling] (mvm_trailer)
  • Trainyard [Advanced] (Workshop)
  • Transmission [Jammer Jeopardy] (mvm_transmission_rc7a)
  • Transmission [Trans-Signal Terror] (mvm_transmission_rc7a)
  • Transmission [White Noise] (mvm_transmission_rc7a)
  • Underground [Advanced 1] (Workshop)
  • Underground [Advanced 2] (Workshop)
  • Underground [Expert] (Workshop)
  • Underground [Path of Radiance] (Workshop)
  • Underground [Unorthodox Tech] (Workshop)
  • Underworld (Workshop)
  • Waterfront [Advanced] (mvm_waterfront_rc3)
  • Waterfront [Intermediate] (mvm_waterfront_rc3)
  • Waterfront [Wild Wires] (mvm_waterfront_rc3)
  • Waterlogged [Winter's Bite] (mvm_waterlogged_rc4g)
  • Wharf [Pier Pumble] (mvm_wharf_s76)
  • Whitecliff Event [Coastal Cadaver] (Workshop)
  • Yiresa [Mechanized Mayhem] (mvm_yiresa_rc5a)
  • Yiresa [Roguelike] (mvm_yiresa_rc5a)
50% appearance rate
79 maps in rotation
20 holiday maps in rotation
10% appearance rate
6 to 32 players
1 maps in rotation
  • Wario Ware (warioware_redux_v5c)
100% appearance rate
79 maps in rotation
10 holiday maps in rotation
2% appearance rate
Minimum 16 players
4 maps in rotation
2 holiday maps in rotation
  • B1 Boss Battle (boss_b1_remake_v3)
  • B3 Boss Battle (boss_b3_remake_v2)
  • Flowey Boss Battle (boss_flowey_v5b)
  • Jevil Boss Battle (Workshop)
  • Spamton NEO Boss Battle (Workshop)
  • [BIG SHIT!!] (boss_big_shit_v1)
50% appearance rate
Minimum 6 players
39 maps in rotation
10 holiday maps in rotation
  • Basalt (ph_basalt_a2)
  • Big Butt (ph_bigbutt_beta_b2)
  • Brawl (arena_brawl_b1)
  • Bucket Hunt (ph_buckethunt_event_c1)
  • Campsite (ph_campsite_a6)
  • Canyon (ph_canyon_a1)
  • Cargo (ph_cargo_b7)
  • CC Hotel (Workshop)
  • Chinatown (ph_chinatown_b1)
  • Cliff Face (ph_cliffface_b1)
  • Cloak (ph_cloak_v3)
  • Competitively Viable (ph_competitively_viable_v1)
  • Depot (Workshop)
  • Devils Canyon (ph_devils_canyon_a1)
  • Doublecross (ph_doublecross_a2)
  • Farm (ph_farm_a5)
  • Grass Land (ph_grassland_a1)
  • Haul (ph_haul_a1c)
  • Haunt (ph_haunt_b6)
  • Kakariko (ph_kakariko_b1)
  • Laboratory (ph_laboratory_rc1)
  • Lumberyard (ph_lumberyard_a2)
  • Mandrill Maze (ph_mandrillmaze_a3)
  • Manor Event (ph_manor_event_a1)
  • Manor Grounds (ph_manorgrounds_a3)
  • Medieval (ph_medieval_a5)
  • Mountain (ph_mountain_a2)
  • Nightclub (ph_nightclub_v2)
  • Northural (ph_northural_a2)
  • Oasis (ph_oasis_a1)
  • Other Side (ph_otherside_a1)
  • Petit Courtyard (ph_petitcourtyard_v1b)
  • Ravage (arena_ravage_b1)
  • Red Quarters (ph_redquarters_a6)
  • Redstone (ph_redstone_a2)
  • Sawmill (ph_sawmill_a2)
  • Spooky Harvest (ph_spookyharvest_a3)
  • Spooky Ravine (spooky_ravine_a1)
  • Spooky Switcheroo (ph_spooky_switcheroo_rc2e)
  • Storm Front (arena_storm_b1c)
  • Suijin (ph_suijin_v2)
  • Switcheroo (ph_switcheroo_a4)
  • Timber Town (ph_timbertown_a3)
  • Turbine (ph_turbine_b1)
  • Viaduct (ph_viaduct_v2a)
  • Warehouse (ph_warehouse_b1)
  • Watchtower (ph_watchtower_a1)
  • Water Mill (ph_watermill_a1)
  • Woods (ph_woods_a1)
50% appearance rate
36 maps in rotation
29 holiday maps in rotation
10% appearance rate
Minimum 16 players
9 maps in rotation
5 holiday maps in rotation
  • Abandoned (scp_abandoned_v2_1)
  • City (scp_city_v2)
  • Containment Breach (scp_cb_starforged_a7)
  • Fortress Classic (scp_fortress_classic2)
  • Fortress Classic Halloween (scp_fortress_halloween_fix2)
  • Fortress Deluxe (scp_fortress_v6test)
  • Fortress Deluxe Halloween (scp_fortress_v6_halloween_a)
  • Mandrill Maze (scp_mandrillmaze_beta)
  • Minecraft (scp_minecraft_deluxe_v2)
  • Rebake (scp_rebake_a8)
  • Turtle Attack (Workshop)
  • Turtle Defense (Workshop)
  • Turtle Support (scp_turtle_support_b13)
  • Warren Lab (scp_warrenlab_v7a)
50% appearance rate
Minimum 6 players
32 maps in rotation
  • Battleship (sb_battleships_b2)
  • Citypeak (sb_citypeak_v2)
  • Complex (sb_complex_b1)
  • Cosmic Altar (sb_cosmic_altar_b1)
  • Deserted Canyon (sb_deserted_canyon_b6)
  • Fort Blast Pro (Workshop)
  • Helix (sb_helix_v1b_rsfix)
  • Highrise (sb_highrise_rc1)
  • Honey (sb_honey_a2)
  • Icarus (sb_icarus_v4)
  • Icee (Day) (sb_icee_day)
  • Icee (Night) (sb_icee_night)
  • Iron Temple (sb_iron_temple_b4)
  • Islands (sb_islands_b3_rsfix)
  • Mandrill Maze (sb_mandrillmaze_v2_1)
  • Master League (sb_masterleague_v4)
  • Nitefight (sb_nitefight_final3_jugfix)
  • Oildrum Alley (sb_oildrum_alley_rc6)
  • Ovni (sb_ovni_v1_rsfix)
  • Pathways (sb_pathways_v2_rsfix)
  • Rocket Arena (Workshop)
  • Skybrawl (sb_skybrawl_v1)
  • Skylab (sb_skylab_final)
  • Skyscraper (sb_skyscraper_beta2_jugfix1)
  • Spaceland (sb_spaceland_v2)
  • SSB Hyrule 64 (sb_ssbhyrule64_v7)
  • Sundust (Workshop)
  • Temple (sb_temple_v2)
  • Torii (Workshop)
  • Vapor Bros (sb_vapor_bros_beta_v3_musfix)
  • WarioWare Inc. (sb_wariowareinc_v2_1)
  • Winc (sb_winc_b2)
100% appearance rate
146 maps in rotation
80 holiday maps in rotation
  • 2Fort (ctf_2fort)
  • 2Fort Invasion (ctf_2fort_invasion)
  • 2Fort With A Twist (Workshop)
  • 5Gorge (cp_5gorge)
  • Abyss (Workshop)
  • Altitude (cp_altitude)
  • Antiquity (Workshop)
  • Ashville (Workshop)
  • Atom Smash (Workshop)
  • Badlands (Arena) (arena_badlands)
  • Badlands (CP) (cp_badlands)
  • Badlands (KotH) (koth_badlands)
  • Badwater Basin (pl_badwater)
  • Bagel (Workshop)
  • Banana Bay (plr_bananabay)
  • Barnblitz (pl_barnblitz)
  • Blacksite (Workshop)
  • Bloodwater (pl_bloodwater)
  • Bonesaw (plr_hacksaw_event)
  • Borneo (pl_borneo)
  • Brazil (koth_brazil)
  • Bread Space (pl_breadspace)
  • Brew (cp_brew)
  • Brickyard (pass_brickyard)
  • Brimstone (pl_fifthcurve_event)
  • Brine (Workshop)
  • Burghausen (Workshop)
  • Byre (arena_byre)
  • Cabrakan (Workshop)
  • Camber (pl_camber)
  • Camp Saxton (Workshop)
  • Canaveral (Workshop)
  • Canopy (Workshop)
  • Carnival of Carnage (sd_doomsday_event)
  • Cascade (koth_cascade)
  • Cashworks (pl_cashworks)
  • Cauldron (koth_bagel_event)
  • Chilly (pl_chilly)
  • Circus (Workshop)
  • Cloak (cp_cloak)
  • Coal Pit (cp_gravelpit_snowy)
  • Coldfront (cp_coldfront)
  • Conveyance Spring (Workshop)
  • Corruption (pl_corruption)
  • Cowerhouse (Workshop)
  • Crasher (ctf_crasher)
  • Cursed Cove (pd_cursed_cove_event)
  • Databank (Workshop)
  • Degroot Keep (cp_degrootkeep)
  • District (pass_district)
  • Doomsday (sd_doomsday)
  • Double Cross (ctf_doublecross)
  • Doublefrost (ctf_doublecross_snowy)
  • Downward (Workshop)
  • Dungeon (Workshop)
  • Dusk (cp_dusk_rc1)
  • Dustbowl (cp_dustbowl)
  • Egypt (cp_egypt_final)
  • Emerge (pl_emerge)
  • Empire (Workshop)
  • Enclosure (pl_enclosure_final)
  • Erebus (cp_ambush_event)
  • Evergreen (Workshop)
  • Eyeaduct (koth_viaduct_event)
  • Farmageddon (pd_farmageddon)
  • Farmed (Workshop)
  • Fastlane (cp_fastlane)
  • Foundry (ctf_foundry)
  • Foundry (cp_foundry)
  • France (Workshop)
  • Freight (cp_freight_final1)
  • Frontier (pl_frontier_final)
  • Frostcliff (pl_frostcliff)
  • Frostwatch (cp_frostwatch)
  • Galleria (pd_galleria)
  • Geomance (Workshop)
  • Ghost Fort (koth_lakeside_event)
  • Ghoulpit (pl_sludgepit_event)
  • Giants (Workshop)
  • Gold Rush (pl_goldrush)
  • Gorge (CP) (cp_gorge)
  • Gorge (CTF) (ctf_gorge)
  • Gorge Event (cp_gorge_event)
  • Granary (Arena) (arena_granary)
  • Granary (CP) (cp_granary)
  • Gravel Pit (cp_gravelpit)
  • Gravestone (pl_rumble_event)
  • Graveyard (arena_lumberyard_event)
  • Great North (Workshop)
  • Gullywash (cp_gullywash_final1)
  • Gump (PD) (Workshop)
  • Hacksaw (plr_hacksaw)
  • Hadal (Workshop)
  • Hades (Workshop)
  • Hangar (Workshop)
  • Hardwood (cp_hardwood_final)
  • Harvest (koth_harvest_final)
  • Harvest Event (koth_harvest_event)
  • Hassle Castle (pl_hasslecastle)
  • Hellfire (ctf_hellfire)
  • Hellpower (Workshop)
  • Hellstone (pl_millstone_event)
  • Helltower (plr_hightower_event)
  • Helltrain (ctf_helltrain_event)
  • Highpass (koth_highpass)
  • Hightower (plr_hightower)
  • HolyHell (Workshop)
  • Hoodoo (pl_hoodoo_final)
  • Hoto (Workshop)
  • Hydro (tc_hydro)
  • Hydro (Conquest) (Workshop)
  • Icy Flats (Workshop)
  • Iglesia (Workshop)
  • Infestation (Workshop)
  • Jinn (Workshop)
  • Junction (cp_junction_final)
  • Kalinka (Workshop)
  • Kemptown (Workshop)
  • Kong King (koth_king)
  • Lakeside (koth_lakeside_final)
  • Landfall (ctf_landfall)
  • Laughter (koth_slaughter_event)
  • Lava Pit (cp_lavapit_final)
  • Lazarus (koth_lazarus)
  • Los Muertos (koth_los_muertos)
  • Lumberyard (arena_lumberyard)
  • Mann Manor (cp_manor_event)
  • Mannsylvania (pd_mannsylvania)
  • Maple Ridge Event (koth_maple_ridge_event)
  • Megalo (koth_megalo)
  • Mercenary Park (cp_mercenarypark)
  • Meridian (tc_meridian_rc3)
  • Metalworks (cp_metalworks)
  • Mirrored Barnblitz (Workshop)
  • Mirrored Goldrush (Workshop)
  • Mirrored Hoodoo (Workshop)
  • Mirrored Hydro (Workshop)
  • Mirrored Upward (Workshop)
  • Moldergrove (koth_undergrove_event)
  • Monster Bash (pd_monster_bash)
  • Moonshine Event (koth_moonshine_event)
  • Morrigan Alley (Workshop)
  • Mossrock (cp_mossrock)
  • Mountain Lab (cp_mountainlab)
  • Nightfall (plr_nightfall_final)
  • Nucleus (Arena) (arena_nucleus)
  • Nucleus (KotH) (koth_nucleus)
  • Offblast (arena_offblast_final)
  • Oodooh (Workshop)
  • Osiris (Workshop)
  • Overgrown (Workshop)
  • Panic (plr_panic_b2)
  • Paris (Workshop)
  • Pelican Peak (ctf_pelican_peak)
  • Phoenix (pl_phoenix)
  • Pier (pl_pier)
  • Pipeline (plr_pipeline)
  • Pit of Death (pd_pit_of_death_event)
  • Polar (pl_coal_event)
  • Poo Rush (Workshop)
  • Poodoo (Workshop)
  • Powerhouse (cp_powerhouse)
  • Prankward (Workshop)
  • Precipice (pl_precipice_event_final)
  • Probed (koth_probed)
  • Process (cp_process_final)
  • Ravine (arena_ravine)
  • Reckoner (cp_reckoner)
  • Relic (Workshop)
  • Rotunda (koth_rotunda)
  • Rumford (pl_rumford_event)
  • Rush (Workshop)
  • Sandcastle (cp_degrootkeep_rats)
  • Sawmill (Arena) (arena_sawmill)
  • Sawmill (CTF) (ctf_sawmill)
  • Sawmill (KotH) (koth_sawmill)
  • Schneestadt (Workshop)
  • Selbyen (pd_selbyen)
  • Sharkbay (koth_sharkbay)
  • Shit (pl_shit_final1)
  • Sinshine (cp_sunshine_event)
  • Sinthetic (koth_synthetic_event)
  • Slasher (koth_slasher)
  • Slaughter (Workshop)
  • Slime (koth_slime)
  • Smalltime (Workshop)
  • Snakewater (cp_snakewater_final1)
  • Snobed (Workshop)
  • Snowfall (ctf_snowfall_final)
  • Snowplow (cp_snowplow)
  • Snowtower (koth_snowtower)
  • SnowVille (pd_snowville_event)
  • Snowycoast (pl_snowycoast)
  • Spellway (Workshop)
  • Spineyard (pl_spineyard)
  • Spookeyridge (cp_spookeyridge)
  • Standin (cp_standin_final)
  • Steel (cp_steel)
  • Suijin (koth_suijin)
  • Sulfur (cp_sulfur)
  • Sunshine (cp_sunshine)
  • Swiftwater (pl_swiftwater_final1)
  • Terror (pl_terror_event)
  • Thunder Mountain (CTF) (ctf_thundermountain)
  • Thunder Mountain (PL) (pl_thundermountain)
  • Tidal (Workshop)
  • Timbertown (pass_timbertown)
  • Topsoil (Workshop)
  • tsevraH (Workshop)
  • Turbine (ctf_turbine)
  • Turbine Center (ctf_turbine_winter)
  • Upward (pl_upward)
  • Valentine (Workshop)
  • Valor (Workshop)
  • Vanguard (cp_vanguard)
  • Venice (pl_venice)
  • Viaduct (koth_viaduct)
  • Watchtower (arena_watchtower)
  • Watergate (pd_watergate)
  • Well (Arena) (arena_well)
  • Well (CP) (cp_well)
  • Well (CTF) (ctf_well)
  • Wutville (pl_wutville_event)
  • Ye Olde Harveste (Workshop)
  • Yukon (cp_yukon_final)
  • Zinkenite Valley (cp_zinkenite_b3a)
100% appearance rate
64 maps in rotation
24 holiday maps in rotation
  • Abandoned Upward (Workshop)
  • Alpen (pl_alpen_rc1)
  • Angkor (Workshop)
  • Badcoastbarnward (pl_badcoastbarnward_a5)
  • Badwater Basin Dark (pl_badwater_dark)
  • Badwater Basin Noclip (pl_badwater_noclip)
  • Badwater Basin Rainy (Workshop)
  • Badwater Basin Snowy (Workshop)
  • Badwater Basin Tilt (Workshop)
  • Banana Bay (plr_bananabay)
  • Beerbowl (Workshop)
  • Borax (pl_borax_rc2)
  • Borneo (pl_borneo)
  • Boundary (Workshop)
  • Brimstone (pl_fifthcurve_event)
  • Cactus Canyon Redux (Workshop)
  • Calamity (Workshop)
  • Camber (pl_camber)
  • Cashworks (pl_cashworks)
  • Cornfarm (pl_cornfarm_rc)
  • Cornwater (Workshop)
  • Corruption (pl_corruption)
  • Eclipse (Workshop)
  • Emerge (pl_emerge)
  • Enclosure (pl_enclosure_final)
  • Eruption (Workshop)
  • Escarpment (Workshop)
  • Fifthcurve (Workshop)
  • Frontier (pl_frontier_final)
  • Frostward (Workshop)
  • Ghoulpit (pl_sludgepit_event)
  • Gold Rush (pl_goldrush)
  • Hacksaw (plr_hacksaw)
  • Halfacre (Workshop)
  • Hassle Castle (pl_hasslecastle)
  • Haywire (Workshop)
  • Hellstone (pl_millstone_event)
  • Helltower (plr_hightower_event)
  • Hierarch (Workshop)
  • Hightower (plr_hightower)
  • Highwood (Workshop)
  • Hoodoo (pl_hoodoo_final)
  • Humidity (Workshop)
  • Hydropower (Workshop)
  • Icy Flats (Workshop)
  • Jinn (Workshop)
  • Kinder (Workshop)
  • Mandrill Maze (pl_mandrillmaze_a5)
  • Mannhattan (Workshop)
  • Metropolis (pl_metropolis_b7)
  • Moonbase (Workshop)
  • Mountainside (Workshop)
  • Munitions (Workshop)
  • Nightfall (plr_nightfall_final)
  • Oasis (Workshop)
  • Oasis Event (Workshop)
  • Oodooh (Workshop)
  • Outback (pl_outback_rc4)
  • Pharaoh (pl_pharaoh_rc1)
  • Pier (pl_pier)
  • Pipeline (plr_pipeline)
  • Polar (pl_coal_event)
  • Prankward (Workshop)
  • Precipice (pl_precipice_event_final)
  • Ququmannz (Workshop)
  • Rebirth (Workshop)
  • Ridgetech (Workshop)
  • Ritual (Workshop)
  • Rumford (pl_rumford_event)
  • Rust (Workshop)
  • Rust Belt (Workshop)
  • Shoreleave (Workshop)
  • Sinewycoast (pl_sinewycoast_a1)
  • Skirmish (Workshop)
  • Slop & Slime (Workshop)
  • Sludgepit (Workshop)
  • Snowycoast (pl_snowycoast)
  • Spineyard (pl_spineyard)
  • Subzero (Workshop)
  • Swiftwater (pl_swiftwater_final1)
  • Terror (pl_terror_event)
  • Thunder Mountain (PL) (pl_thundermountain)
  • Upward (Workshop)
  • Venice (pl_venice)
  • Vigil (Workshop)
  • Vineyard (Workshop)
  • Volcanic (pl_volcanic_a26)
  • Yuno (Workshop)
100% appearance rate
26 maps in rotation
5 holiday maps in rotation
  • Black Lagoon (Workshop)
  • Black Mesa (szf_blackmesa_v3db_juggernautfix)
  • Cityhunter (szf_cityhunter_b3_jugfix2)
  • Dead Center: Atrium (szf_atrium_a10_rsfix2)
  • Dead Center: Streets (Workshop)
  • Drain (szf_drain_remake_v4_redsun3)
  • Dustbowl (szf_dustbowl_b3)
  • Egypt (szf_egypt_b1a)
  • Expedition (szf_expedition_c1)
  • Experiment (szf_experiment_v11_2)
  • G. A. N. O. N. 15 (szf_ganon15_v322)
  • Graveyard Bash (szf_graveyardbash_v1_rsfix1)
  • Hard Rain: Sugarmill (Workshop)
  • Hard Rain: Sugarmill Escape (Workshop)
  • Hell Castle (szf_hellcastle_b5a)
  • Hydraulic (szf_hydraulic_v2_jugfix4)
  • Isaac (szf_isaac_v3)
  • Lunar Base (szf_lunarbase_b11)
  • Mandrill Maze (szf_mandrillmaze_v1_1_jugfix2)
  • Normandy (szf_normandy_v7)
  • P. E. N. 15 (szf_pen15_v15e)
  • Purgatory (Workshop)
  • Serious Sam Sand Canyon (szf_serioussam_sand_canyon_v5)
  • Skyrim (szf_skyrim_v8b)
  • Tank Playground (szf_tankplayground_v2)
  • The Parish: Waterfront (Workshop)
  • Toy Fortress (szf_toyfortress_v18_rsfix)
  • Trainmg (szf_trainmg_reforged_a2)
  • Turtle Attack (Workshop)
  • Turtle Defense (Workshop)
  • Volcano Evacuation (szf_volcanoevac_v7_jugfix4)
50% appearance rate
Minimum 6 players
26 maps in rotation
4 holiday maps in rotation
  • Baby Game (Workshop)
  • Balloon Race (4CP) (balloon_race_v4b)
  • Balloon Race (7CP) (cp_balloon_race_v11)
  • Battleroyal Squads (br_battleroyal_teams_v1b)
  • Best in Class (cp_bestinclass_v2_fix)
  • Carrier (cp_carrier)
  • Cooperation Inc (tt_cooperation_inc_rc1)
  • Hunted (Workshop)
  • Hunted2 (vip_hunted2_v3)
  • Jam (Workshop)
  • Mandrill Maze (team_trial_mandrillmaze_rc3)
  • Mandrill Maze Squads (br_mandrillmaze_warfare_b1)
  • Mario Squads (br_mario_bros_b6)
  • Midway (Workshop)
  • Minesweeper (af_minesweeper_a3)
  • My World (Workshop)
  • Perks (arena_perks)
  • Pipe Balle (Workshop)
  • Pipeball Canyon (Workshop)
  • Pipeball Linedrive (Workshop)
  • Pipeball Ultra (Workshop)
  • Pirate Wars (Workshop)
  • Probowl (Workshop)
  • Slider Shore Squads (br_slider_gangs_b8)
  • Steamboat Race (Workshop)
  • Team Trial Slag (team_trial_vslag1)
  • Testing Complex (Workshop)
  • TF2 Party (Workshop)
  • Volley Beach (Workshop)
  • Wacky Races (wacky_races_v2)
50% appearance rate
6 to 24 players
28 maps in rotation
  • 2Camp (arena_2camp_b1)
  • 2Fort (Arena) (Workshop)
  • Bellick (arena_bellick_b1)
  • Boom Bastic (arena_boombastic)
  • Desolation (arena_desolation_pb1)
  • Drop Down (arena_dropdown_rc1)
  • Dust2 (arena_dust2_jugfix)
  • Dust2 CS:GO (arena_dust2_csgo_v1)
  • Granary (Arena) (arena_granary)
  • Hydro Thunder (arena_hydrothunder_fix)
  • Inferno (Workshop)
  • Lumberyard (arena_lumberyard)
  • Necropolis (Workshop)
  • Nucleus (Arena) (arena_nucleus)
  • Nuke (Workshop)
  • Offblast (arena_offblast_final)
  • Polar (Workshop)
  • Powercore (Workshop)
  • Reservoir (Workshop)
  • Seine (tfgo_seine_v1)
  • Seize (Workshop)
  • Separated (Workshop)
  • Suijin (Workshop)
  • Vessel (Workshop)
  • Vladivostok (arena_vladivostok_b1)
  • Waste (arena_waste_final)
  • Well (arena_well)
  • Wilkes (arena_wilkes_b1)
100% appearance rate
Minimum 6 players
73 maps in rotation
13 holiday maps in rotation
  • AAAAA (Workshop)
  • APG (vsh_apg_reworked_b2b)
  • Arakawa (vsh_arakawa_b1a)
  • Brewery (Workshop)
  • Castle Siege (vsh_castle_siege_b11)
  • Chemical (vsh_chemical_v1)
  • Chimera Labs (vsh_chimeralabs_v7)
  • Chinatown (Workshop)
  • Cold Vine (vsh_coldvine_b1)
  • Colosseum (Workshop)
  • Cooldown (vsh_cooldown_b1)
  • Cosmos (Workshop)
  • Courtyard (vsh_courtyard_rc1)
  • Crevice (vsh_crevice_rsfix)
  • Crossfire (vsh_crossfire_rc1)
  • Degroot Keep (vsh_degroot_keep_2020_v6)
  • Detra (vsh_detra_v3)
  • Dirtmound (vsh_dirtmound_final)
  • Distillery (vsh_distillery_plugin)
  • Drejun (Workshop)
  • Dust (arena_dust_ex)
  • Egyptyspot Reworked (vsh_egyptyspot_reworked_b2c)
  • Estate (Workshop)
  • Forest Station (vsh_foreststation_c1)
  • Frogworks (vsh_frogworks_b5)
  • Gyros (Workshop)
  • Hakurei Shrine (Workshop)
  • Hakurei Shrine Winter (Workshop)
  • Halloween Town (Workshop)
  • Haunted House (Workshop)
  • Hella Swag (vsh_hella_swag_v3)
  • Idiot Box (vsh_idiotbox_b8)
  • Impure (vsh_impure_v3)
  • Island Outpost (vsh_island_outpost_v2e)
  • Jealo (Workshop)
  • Jungle Beach (Workshop)
  • Kringle Koast (vsh_kringle_koast_v1)
  • Leak (Workshop)
  • Limbo (Workshop)
  • Lobster Shore (Workshop)
  • Lost Forests (vsh_lostforests_a14)
  • Lumberyard (arena_lumberyard)
  • Mann Co. HQ (vsh_manncohq_v14)
  • Military Area Enhanced (Workshop)
  • Military Zone (vsh_militaryzone_v3)
  • Motherboard (vsh_motherboard)
  • Moving In (vsh_moving_in_v4)
  • Nebula (Workshop)
  • Oilrig (vsh_oilrig_v18)
  • Oilrig Event (vsh_oilrig_holiday)
  • PBJungle (Workshop)
  • Pencil Ravine (Workshop)
  • Polar Express (vsh_polar_express_public)
  • Prison (Workshop)
  • Pumpkin Fort (Vsh_Pumpkin_Fort_v3)
  • Pyramid Time (vsh_pyramidtime_jugfix2)
  • Radwater (Workshop)
  • Ram Shacked (vsh_ram_shacked_final)
  • Reiltas Hills (Workshop)
  • Relic (vsh_relic_v4)
  • Rock Slide (vsh_rockslide_2)
  • Rocketyard (Workshop)
  • Rooftops (Workshop)
  • Rubble (vsh_rubble_final2)
  • Rust (arena_rust_remake)
  • Seine (Workshop)
  • Shiri Peak (Workshop)
  • Slider Shore (vsh_slider_shore_v1)
  • Snowdime (Workshop)
  • Snowglobe (vsh_snowglobe_e2)
  • Society (vsh_society_f)
  • Spaaaaace (vsh_spaaaaace_v2)
  • Split (Workshop)
  • Spotline (Workshop)
  • Stellar (vsh_stellar_b1)
  • Summit (vsh_summit_a3)
  • Supermarket (vsh_supermarket_v2a)
  • Tennis (Workshop)
  • Teul (Workshop)
  • Trainyard (vsh_trainyard_rc3d)
  • Tranquil (Workshop)
  • Visceral (vsh_visceral_b1)
  • Void (Workshop)
  • Warebloom (Workshop)
  • Warehouse Remake (arena_warehouse_remake_v5d)
  • Yammoe (Workshop)
(Halloween, Full Moon Only)
50% appearance rate
6 maps in rotation
  • Atoll (zi_atoll)
  • Aurora Mansion (zi_aurora_mansion_v9)
  • Devastation (zi_devastation_final1)
  • Murky (zi_murky)
  • Sanitarium (zi_sanitarium)
  • Woods (zi_woods)