Some gamemodes are temporarily disabled as a result of the 2022-12-01 TF2 update introducing vscript functionality.
Gamemodes will be re-enabled as they are fixed. The following gamemodes are currently disabled:
- Mann In The Machine
- Mann vs Mann
- Randomizer
- TF:GO
6 days until the event ends, but now with a twist

There are now exactly 6 days left until Swashbuckler Skirmish ends on December 4th 22:00 UTC.

Since the event is nearing a conclusion with a potential clear winner, things are being spiced up: Team rank, total doubloons earned, and percentage rates are now no longer visible for anyone to see for the rest of the event. This means that no one will know which team is winning until when the event ends.

Your personal doubloon total is also no longer visible over 2,000 doubloons. Accurate totals will still show under 2,000 to allow you to gauge your distance for the items on the meter.

Now since no one knows who's winning or losing, what happens to the Doubloon Team Blocker Coin ? This coin can now be used regardless of place, but think twice before flipping - you won't know if it's working.

When the event ends on December 4th 22:00 UTC, winners will be automatically announced on the webpage at https://redsun.tf/swashbuckler , and in-game on the game servers.

Swashbuckler Skirmish: A Red Sun Event - 4th Nov - 4th Dec

Forum thread here: https://forum.redsun.tf/threads/swashbuckler-skirmish-4-nov-to-4-dec.4038/

It has been god knows how fucking long since there has been an event. This announcement aims to correct that by providing the 10 people that care with content. And items, too. But mostly the vague idea of "content" because that's all people really care about now.

You want another Blood Counter? Maybe you'll get what you want. We're unoriginal as hell, but only to an extent. Even some schmucks like us come up with something that's only mostly ripped off once in a while.

I didn't say if it would be a good event, though. That's for you to figure out. (and/or bitch about on your uzbekistan tap dancing forum of choice.)

Check out the event here: https://redsun.tf/swashbuckler
Be aware though, the clock is counting down and the results will be announced on the 4th of December, 22:00 UTC. Maybe you'll win? Or maybe you'll place dead last and be the butt of the joke for however many days to come. Probably the latter.

Website and Server downtime

All game servers and the Loadout website will be taken offline for a period of 24 hours starting 19:00 UTC on 2022-11-03.
This is to allow us to make final changes and tests for the upcoming community event.

The forums will still be accessible during this time.

Stock maps now in Gamemode Madness rotation

That's right, due to high demand we are now running Stock maps in our Gamemode Madness servers.

Every single non-event stock map has been added into active rotation under the "Stock Classic" gamemode. Prepare for some good ol' TF2 in-between all of the wacky action.

But that is not all, because on every Stock map, we are running bakugo's Weapon Reverts plugin. This means that you can play with all of your favorite weapon combos from days long past once again.
Visit the link above or use the !reverts command in-game to learn more.

Enjoy.

And that's a wrap.

Now that everything's mostly out the way...

Thanks to everyone who donated and was part of the BlapBash 2022 fundraiser. So far, over $52,000 has been raised (and donations are still open until August 16th if you missed out) with maybe some more from those who missed out but still want some virtual items.

Anyone donating $10 or more also got an exclusive Red Sun nametitle along with their badges, which is granted instantly if you donated at least once via cash donation and your total donated was over $10.
At the time of writing, we've given over 814 unique players their in-server rewards. Sadly, not many of them are aware of us... yet.

If you donated via item donation and want to get your hands on a name title (as we could only offer this via cash donations this year), send me an email at tohru [at] redsun.tf with receipt of your item donation on ScrapTF. I should be able to verify it and grant you the title manually.

To those who joined the community from the BlapBash streams, you're encouraged to take a look around. If you like what you see, you're free to stay. Spread the word, even. It's nice to have a few new faces around. We have our own in-server event coming up that we hope to get out the door soon for everyone to enjoy.

Until next time.

aw shit, here we go again™

Can you hear it? It's the sounds of people going crazy over virtual in-game medals again because it's been years since the last content update. And based off of last year's turnouts, people really, really want those medals. Why? That's a mystery. Don't ask, I'm not omniscient, just good at hiding bad life choices.

I'm not going to write up something else because it's mostly already been said on a twitter post but hey, we're doin' some charity stuff again to show off out finest hand-picked, question-inducing content this side of the server browser.
Now everyone will get to see you suck terribly at your favourite gamemode on livestream.

This time around if you donate $10 or more to SpecialEffect (must be signed into Steam and click the checkbox to share info) you'll get a mostly-useless name title for your own dick-waving and ego inflation, because that's what truly matters.

This took me 10 minutes to write while half-asleep. You're not going to get literary mastery.

Jukebox Rotation Update for 2022-06-08

Out with the old, in with the older. New jukebox dropped.

https://forum.redsun.tf/threads/jukebox-rotation-update-for-2022-06-08.3953/

Item suggestions reopened

That's right, after 2 years the item suggestions are finally open again.

Read more: https://forum.redsun.tf/threads/item-suggestions-reopened.3831/

Introducing Loadout 5.0

Forum thread: https://forum.redsun.tf/threads/introducing-loadout-5-0.3819/

After much money parted with and effort wasted/spent, we finally have a website that isn't absolute shit. Huzzah.
I won't bother with the absolute shittery that was having to migrate to a new dedicated machine so that performance doesn't shit the bed if we try anything. Ask me personally if you want that story.

Changelog:

MAJOR CHANGES:

  • Added Trading
    • Items and Battle Points can be traded between two users
    • Item tradeability is determined the same way as giftable
    • Trading away items costs 5 BP tax, same as gifting
  • Added stats leaderboard, item catalog and map list pages
  • Updated equip functionality
    • Removed equip page
    • Items can now be equipped by right-clicking an item in inventory page, or in item's inventory detail page
    • Coins and crates are now passives, and can be used in-game without needing to re-equip after consumption
    • Command to unbox a crate is now "/unbox"
    • Multiple taunts can now be equipped, but only one unrestricted can be equipped, along with one for each specific taunt
  • Merge badge list and user badges in profile into one page
  • Added order and filter options in inventory, badges, shop and crafting pages
  • Added 55 new badges
  • Added new statistics (and publicised some old ones)

MINOR CHANGES:
  • New members joining a Red Sun server will now automatically have a Loadout account created
  • Added option for users to set profile, inventory and badges as private
  • Allow multiple crafts at once
  • Moved pain item passives to their own non-passive type
  • Badge rarities now auto-updated based on amount obtained from active users (last logged in 90 days)
  • Update badge's hue degree to be more colourful
  • Player Level no longer count limited and exclusive badges to progress
  • Using a coin no longer instantly deletes itself as an item it until it's effect were to happen
    • Coins will not be craftable or tradeable if consumed and waiting for effects to activate
    • If map changes and a coin effect was not activated, then the coin's non-craftable and non-tradeable status will be lifted
  • Added map and gamemode creator attribution
    • All self-made map stamp items have been removed to replace this system
    • Displays in user profile on maps and gamemodes created
    • Playing current map or gamemode user created in-game will show an unusual sparkle effect
  • Announce in TF2 when a user performs the following actions while in-game:
    • Buying an item from the server shop
    • Crafting an item
    • Trading with another user
    • Gifting or receiving a gift from another user
    • Finding a badge on the website
    • Player level increase
    • Donating to Red Sun (global across all servers)
  • Add more info on current and next map for each server on the home page
  • Multi-byte chars now only count as one character in custom donator title's max length
  • Added support for animated Steam avatars and backgrounds
  • Updated user's name to display in user card and profile to be identical to TF2 chat name
  • Add notification in-game when prime time drop rate boost is in effect
  • Improve in-game server hop functionality to include more information
  • Fixed in-game commands to open previously broken MOTD pages
  • Updated the following existing items to Vintage:
    • Blood Efficiency Coin
    • Dark Halloween Ornament
    • Light Halloween Ornament
    • Haunted Scrap Metal
    • Rusted Gel Can (Both)
    • Haunted Reclaimed Metal
    • Pile of Spooks
    • Haunted Refined Metal
    • Title: I Gave Blood
    • Crafting Token (Golden Coal)
    • Spray Sound: Flipnote
    • Spray Sound: Kirby and the Amazing Mirror
  • Updated crafting recipes:
    • Removed all recipes where crafting recipes have at least one of the items that were converted to vintage
    • Added new recipes for items that were craft-able from Crafting Token (Golden Coal)
  • Update Aurora Mansion Puzzle Box to apply effect to user card and sidebar info
  • Removed 60, 120 and 300 BP tokens
    • All users who had BP tokens have had them re-converted to BP.

Jukebox Rotation Update (2022-04-13)

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