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46% off Übercharge Music: Red Sun/Sundowner
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46% off Class Mirror Coin
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46% off Overlord of Not Nice
Item suggestions reopened

That's right, after 2 years the item suggestions are finally open again.

Read more: https://forum.redsun.tf/threads/item-suggestions-reopened.3831/

Introducing Loadout 5.0

Forum thread: https://forum.redsun.tf/threads/introducing-loadout-5-0.3819/

After much money parted with and effort wasted/spent, we finally have a website that isn't absolute shit. Huzzah.
I won't bother with the absolute shittery that was having to migrate to a new dedicated machine so that performance doesn't shit the bed if we try anything. Ask me personally if you want that story.

Changelog:

MAJOR CHANGES:

  • Added Trading
    • Items and Battle Points can be traded between two users
    • Item tradeability is determined the same way as giftable
    • Trading away items costs 5 BP tax, same as gifting
  • Added stats leaderboard, item catalog and map list pages
  • Updated equip functionality
    • Removed equip page
    • Items can now be equipped by right-clicking an item in inventory page, or in item's inventory detail page
    • Coins and crates are now passives, and can be used in-game without needing to re-equip after consumption
    • Command to unbox a crate is now "/unbox"
    • Multiple taunts can now be equipped, but only one unrestricted can be equipped, along with one for each specific taunt
  • Merge badge list and user badges in profile into one page
  • Added order and filter options in inventory, badges, shop and crafting pages
  • Added 55 new badges
  • Added new statistics (and publicised some old ones)

MINOR CHANGES:
  • New members joining a Red Sun server will now automatically have a Loadout account created
  • Added option for users to set profile, inventory and badges as private
  • Allow multiple crafts at once
  • Moved pain item passives to their own non-passive type
  • Badge rarities now auto-updated based on amount obtained from active users (last logged in 90 days)
  • Update badge's hue degree to be more colourful
  • Player Level no longer count limited and exclusive badges to progress
  • Using a coin no longer instantly deletes itself as an item it until it's effect were to happen
    • Coins will not be craftable or tradeable if consumed and waiting for effects to activate
    • If map changes and a coin effect was not activated, then the coin's non-craftable and non-tradeable status will be lifted
  • Added map and gamemode creator attribution
    • All self-made map stamp items have been removed to replace this system
    • Displays in user profile on maps and gamemodes created
    • Playing current map or gamemode user created in-game will show an unusual sparkle effect
  • Announce in TF2 when a user performs the following actions while in-game:
    • Buying an item from the server shop
    • Crafting an item
    • Trading with another user
    • Gifting or receiving a gift from another user
    • Finding a badge on the website
    • Player level increase
    • Donating to Red Sun (global across all servers)
  • Add more info on current and next map for each server on the home page
  • Multi-byte chars now only count as one character in custom donator title's max length
  • Added support for animated Steam avatars and backgrounds
  • Updated user's name to display in user card and profile to be identical to TF2 chat name
  • Add notification in-game when prime time drop rate boost is in effect
  • Improve in-game server hop functionality to include more information
  • Fixed in-game commands to open previously broken MOTD pages
  • Updated the following existing items to Vintage:
    • Blood Efficiency Coin
    • Dark Halloween Ornament
    • Light Halloween Ornament
    • Haunted Scrap Metal
    • Rusted Gel Can (Both)
    • Haunted Reclaimed Metal
    • Pile of Spooks
    • Haunted Refined Metal
    • Title: I Gave Blood
    • Crafting Token (Golden Coal)
    • Spray Sound: Flipnote
    • Spray Sound: Kirby and the Amazing Mirror
  • Updated crafting recipes:
    • Removed all recipes where crafting recipes have at least one of the items that were converted to vintage
    • Added new recipes for items that were craft-able from Crafting Token (Golden Coal)
  • Update Aurora Mansion Puzzle Box to apply effect to user card and sidebar info
  • Removed 60, 120 and 300 BP tokens
    • All users who had BP tokens have had them re-converted to BP.

Jukebox Rotation Update (2022-04-13)
Seven years of senseless suffering

I am writing this having consumed enough alcohol to kill a man, so excuse any errors. I usually write these posts every December/January or so, but I'm a lazy motherfucker. If I cared any less I'd have released this in 2032, so there's that

...God, no. I'm not writing some sappy bullshit. You want me to repeat some false goddamn platitudes everyone's heard a million times?

Anyway...

2021 was quiet for the most part. How you interpret that is up to you.

  • We (finally) started work on the new Loadout website - the unworkable spaghetti garbage of a website currently in use will soon be taken out back and put to rest.
  • We also moved to fully baremetal servers and beefed up our DDoS protection - Things run faster now. It's cool.
  • Logging in today will grant you a hastily-made placeholder badge (final icon still to come because i am a LAZY MOTHERFUCKER WHO DOES FUCK ALL). You also get the chance to purchase some limited edition URF coins at 150BP a coin, because the only reason people ever save their virtual coins is for equally useless garbage. Now that I think about it, same reason Discord Nitro exists...

Okay, are you happy now? Then fuck off, have this video of the rare finnish man preparing the delicacy of the ES pasta, I need to go back to sleep, preferably forever.

Maybe I'll edit this with something more meaningful when I'm not entirely sleep deprived.

Red Sun: powering another goddamn MvM project

(blame steam for not fucking updating edits immediately - link is https://mvm.pineapple.tf/ not whatever garbage I originally typed)
A while back, I got asked: "Hey dipshit, do you want to relentlessly toil away at more backend work for us for zero recognition?"

As you'll see below, you know what my answer was after I was met with a phone call I simply couldn't refuse.

Go over and visit https://mvm.pineapple.tf/ - powered by months of internal shitposting and charity work, ironically for a charity.
Go play now and get medals - Be the cool kid and join before Valve announces it, for those sweet sweet bragging rights that absolutely fucking nobody cares about!

I'm quite drunk and wrote this in 10 minutes, you expect the pinnacle of comedy from someone who can't even be remotely funny on a zimbabwean mudcrafting forum?

New PropHunt plugin now live

Both Gamemode Madness servers are now running a new and modern PropHunt plugin, created by yours truly.
Along with its release, there are 3 new PropHunt badges to be discovered.

Here's what's different in the new version:

  • Ability to choose any prop in the map (similar to Garry's Mod Prop Hunt)
  • Player health scales with prop size
  • PropLock now allows you to lock in mid-air
  • Hunters now get around using a grappling hook
  • No more afterburn on props
  • Less weapon and class restrictions
  • ...and many other changes I can't be bothered to type out

As with everything, the gamemode will continue to receive updates and adjustments. Enjoy!

Server query issues resolved

Since the Team Fortress 2 update on October 5, some players have repeatedly experienced issues attempting to query or connect to our EU server.
This was caused by a sudden change to the A2S_INFO request in the server query protocol, which is used by Steam to request server info.

We are glad to announce that the issue has now been fully resolved and you should be able to connect to the server as usual again.
If you've deleted the server from your favourites in an attempt to fix the problem, feel free to re-add it:

steam://connect/raiden.redsun.tf:27015
steam://connect/raiden.redsun.tf:27015

Season of Screams II items now available

We wanted to feel like a huge corporation worth billions of dollars for once, so we decided to recycle some old content, slightly adjust the hue of an image, and feed it back to the willing masses.

New Crate
The Resurrected Spooky Supply Crate #14 is now available in the drop pool.
It contains items from the past event Season of Screams II, some of which have been unobtainable since 2017.

In addition, the crate will be available for purchase in the shop up until November 1. So if you don't like waiting, go spend your hard earned virtual currency before it's too late.

Buy the crate here: https://redsun.tf/shop

PSA: Why you can't connect to the servers

To keep it short, the latest TF2 update causes Steam to think that some of our servers are unreachable or do not exist.
This affects both Raiden and Armstrong.

As a result, you will not be able to:

  • Discover the servers on the server browser
  • Connect to the servers using the server browser
  • Connect to the servers using steam:// links

You can, however, connect to the servers using the in-game developer console.
Enter these commands to bypass Steam and connect to the servers directly.
connect raiden.redsun.tf
connect armstrong.redsun.tf

We are actively working to resolve this issue. You can stop asking now.

RESOLVED - NVMe drive failure on NY servers

Update @ 23:59 UTC: Services have been restored, although individual gameservers are being checked over before being brought online to recieve updates.

Update @ 22:58 UTC: Disk checks have completed, however the machine is unable to establish an outside connection. This is being rectified.

Update @ 21:30 UTC: The machine has had its drive replaced and is working as expected. I am waiting for the machine to be re-networked.

Update @ 19:55 UTC: The drive has been cloned and replaced a few hours ago and automated checks are currently underway to ensure file system integrity.

At approximately 12:30 UTC, the NVMe drive on our dedicated machine in NYC started to throw I/O errors and cause services to freeze or outright fail.

Disk health was checked by the NOC from our hosting provider today at 13:43 UTC. Multiple attempts to repair the drive using disk utilities within the OS and from a rescue drive failed.

At 15:28 UTC, the drive has been detatched from the machine and has been sent off to be cloned and the NVMe drive on the server has been replaced and will be imaged to allow normal service resumption.

As a result, the following services are unavailable:
• US Gamemode Madness - redsun.tf
• US #1 - parkour.tf
• US DEV - parkour.tf

I apologise for the inconvenience.

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