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Jukebox rotation updated

The time has come for me to do my dumpster-diving joke once more.

The jukebox rotation has been updated, you can check the song list here:
View on Steam Posted by Mikusch

SZF 4.0 & Community Crate #12

It has gotten a little quiet, hasn't it? Time to break the silence with a small content update, themed around the company that doesn't even love us anymore.

Major Super Zombie Fortress Update
After over one month in development, hopefully it will have been worth the wait.

Raiden, Armstrong and Mistral have been updated to Super Zombie Fortress 4.0, the next major release of the gamemode.

A huge thanks to everyone who has contributed to this release.
You can view the full changelog and a list of contributors here[].

New Community Crate
What's better than stealing assets from a Valve game for a lousy gamemode? Stealing assets from multiple Valve games for even lousier virtual items, of course.

The new keyless Community Crate #12 is now available for purchase in the shop[].
It contains 9 items from the Half-Life, Portal and Left 4 Dead series, suggested by you.

Like the previous community crate, it will only be available for a limited time before being removed from the shop and put into the crate drop pool.

TF:GO Music Kits
Does anyone still care about this gamemode?

Certain music kits from the loadout now work in TF:GO. Due to the gamemode requiring way more sounds than Dodgeball, only a handful of kits are supported at the moment. The item descriptions of supported kits have been updated.

The supported music kits are: Hotline Miami, Noisia, Feed Me, Daniel Sadowski, Darude, 8-Bit Kit, Ki Theory, Anticitizen
View on Steam Posted by Mikusch

Cool New Vanilla Server

Hello, Recently ex-moderator Rabscootle has started a 24/7 Vanilla maps server in the US, and you’re all invited to come check it out.

The server is located in US-Central, and runs 100% Vanilla maps (with exceptions to events) along with No Random Crits or Bullet Spread.

You can join the server at and the steam group here:
We hope to see you there!
View on Steam Posted by GeeNoVoid

Gameservers are back online

As valve have released this twitter post specifically pertaining to Team Fortress 2, I've decided to re-enable the main gameservers. You should see them reappear on your favourites lists shortly.

Thanks for sticking with us.
View on Steam Posted by Tohru Adachi

Our plan of action in regards to the recent source code l...

Given that everything and everyone is in a state of hysteria right now (and no one is immune), I've gone ahead and set out a plan of action for the state of the gameservers.

As of right now, I am keeping the gameservers offline as the ability to get any form of concrete news is next to nil as any and all channels to get anything solid are metaphorically on fire. After 24 hours (or if Valve posts an announcement), if nothing concrete is reported or found, I will be reopening the gameservers on caution - if there is a confirmed proof of concept any time after this, the gameservers will be shutdown again until a patch is then issued.

Also in relevant news, we got mentioned on PCGamesN so we famous now boys[] (lmao calling this backwater trash heap "popular")

In short:
  • Keep your AV up to date and run scans regularly
  • Only play with people you trust on servers you trust
  • If you aren't sure if a game or program is safe to run, don't run it - stay safe.

I'll follow up with another announcement on unrelated issues once we have this all out of the road.
View on Steam Posted by Tohru Adachi

All gameservers offline until further notice


Due to the recent code leaks for both CS:GO and TF2, I have decided to keep all servers offline until a patch is released for potential bugs. (I seriously cannot fucking type anything coherent today)

I will be available within the Steam Group chat if you have questions as Discord's staff are sniffing glue and have booted my account without good reason. I'll have an announcement on this later.
View on Steam Posted by Tohru Adachi